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Description
I suspect this may be something that can't be controlled, but I find that what happens is:
- I launch UnityHubNative on Mac and it's deliciously fast. I tell it to open my project.
- My project launches correctly in Unity, hooray!
- But then the official UnityHub opens automatically too 😫
I guess this is something on the Unity side, I don't suppose there is anything we can do to prevent it? (I guess I could just delete it! But I'd like to keep it around just in case...)