See attached screenshot.
The 3D Preview for a 'Convert to height' operation does not show anything
useful, since all 'bump mapping' options still assume that the input texture is
a normal map.
Ideally, I would like to see a bump/parallax effect preview making use of the
output height texture.
Original issue reported on code.google.com by
ja...@sickheadgames.comon 18 Jul 2013 at 7:45Attachments: