- add: skin
Blizzard_ExpansionLandingPage
- chg: update progress bar style for dialogs with countdown timers
- chg: guard
Blizzard_ProfessionsCustomerOrderstab layout against third-party tab insertions and layout modifications
- fix: hide
TradeRecipientBGwhite overlay that made the recipient side of the trade frame appear lighter
- fix: remove
UIWidgetBaseStatusBarTemplateMixin.InitPartitionsreplacement — writing an addon-owned slot on the mixin taints the execution context when nameplate widgets call it from the secureOnNamePlateAddedpath, causingGetScaledRect()to fail
- fix: track skinned
UIWidgetframes in a separate weak-key table instead of writing_auroraSkinnedonto the frame to preventGetScaledRect()taint in the secureOnNamePlateAddedpath - fix: remove
SetPointandSetHeightcalls fromQueueStatusEntryhooks — layout writes on pool entry sub-frames taint frame geometry and crashQueueStatusEntry_SetMinimalDisplay
- fix: remove
MapCanvasScrollControllerMixinmethod replacements — direct writes to the mixin table tainted every frame using it, causingSetPropagateMouseClicksto fail in the secure pin-acquisition path (secureexecuterange → AcquirePin → OnAcquired → UpdateMousePropagation) - fix: skip nameplate health/cast bar skinning entirely —
Base.SetBackdropwrites onto restricted nameplate bar frames, tainting them; that taint propagated intoCompactUnitFrame_UpdateHealPredictioncausingGetMinMaxValues()to return "secret number value" errors - fix: guard nameplate units in
CompactUnitFrame_UpdateHealthColorhook — callingSetStatusBarColoron nameplate bars tainted the execution context and causedGetMinMaxValues()inUpdateHealPredictionto return "secret number value" errors - fix: remove
GameTooltip_AddWidgetSetglobal wrapper — replacing the global with an addon-owned function tainted execution beforeRegisterForWidgetSet, causingGetUnscaledFrameRect→GetScaledRectto return secret values in widget layout - fix: remove
UIWidgetContainerMixin.CreateWidgetglobalhooksecurefunc— callbacks fired insideCreateWidgetpropagated taint into the synchronousUpdateWidgetLayout → DefaultWidgetLayout → GetScaledRectcall chain for tooltip widget containers
- fix: skip UIWidget skinning for nameplate
WidgetContainerto preventGetScaledRecttaint in the secureOnNamePlateAddedcall chain - fix: use
Color.buttonfor inactiveTabSystemButtontabs so borders remain visible - fix: use
Color.buttonfor inactive Achievement tabs so borders remain visible - fix: use
Color.buttonfor inactive Garrison mission tabs so borders remain visible - fix: use
Color.buttonfor inactive Garrison landing page tabs so borders remain visible
- chg: update TOC for WoW 12.0.7 (120007)
- fix: remove
UpdatePresencemixin to eliminateCommunitiesMemberListtaint - fix: remove
securecallfunctionwrapper fromGameTooltip_AddWidgetSetto fix tooltip arithmetic taint ([#178]) - fix: make
Skin.StatusTrackingBarTemplatetaint-safe ([#178]) - fix: make
UIWidgetBaseStatusBarTemplatetaint-safe; guardInitPartitionsbar width withSafeNumber - fix: use
Color.buttonfor inactive panel tabs so borders remain visible
- fix: replace circular CDM cooldown swipe with plain square texture so the overlay covers the full cropped icon area
- fix: re-apply icon texcoord crop after CDM refreshes the spell texture (
SetTextureresets coords to 0–1) - fix: prevent C stack overflow in SpellBook spec-button border hooks by removing recursive
SetTexture(nil)calls
- chg: overhaul Blizzard_CooldownViewer skinning in preparation for RealUI_Auras, including robust mixin hooks, viewer child re-skinning on show, icon mask/overlay cleanup, and BuffBar visual restyling
- chg: use full
Skin.ButtonFrameTemplatepass for CooldownViewerSettings to align with ButtonFrameTemplate visuals - chg: refresh README documentation
- fix: increase HDR mode button brightness to improve visibility against darker panel backgrounds
- fix: guard
private.Integrationnil check inColor.SetModeto prevent errors when called before Integration is initialised
- add: Color Mode system — switch between named palette presets that control the neutral UI palette (backgrounds, borders) and modulate the class color highlight. All switching is live, no reload required.
- Normal — default Aurora look, unchanged from previous versions
- HDR — deeper blacks, more opaque panels, brighter borders for high-contrast displays
- Deuteranopia / Protanopia / Tritanopia — accessibility modes that shift the class color highlight hue to compensate for color vision deficiencies
- add:
Color.bordertoken for UI element borders, used by the mode system - add:
Color.SetMode,Color.GetActiveMode,Color.PreviewModeAPI for programmatic mode switching - add: color mode radio selector in the Appearance options panel
- add: HDR info note in options when HDR boost is inactive due to custom highlight override
- add: palette element tracking system — 500+ frames auto-refresh on mode switch with smart border preservation
- add: scrollable Appearance options panel to accommodate the new color mode selector
- chg: TalkingHeadUI background now uses
Color.panelBgtoken instead of lightenedColor.frame— darker on Normal, true black on HDR ([#177]) - chg: color consistency audit — replaced hardcoded color values across skin files with
Color.*tokens; annotated intentionally static colors
- fix(tooltip): make SetTooltipMoney workaround load-order safe ([#176])
- fix: guard nil dropdown skin calls in FriendsFrame and PlayerSpells
- add: skin for Blizzard_FrameXML TalkingHeadUI
- chg: update LFGDungeonReadyStatus skinning pass
- chg: refine icon skinning in MacroUI
- fix: make DelvesCompanionConfigurationFrame skin non-transparent
- fix: add defensive guard for SendMailFrame.SendMailAttachments ([#174])
- fix: apply startup UI scale on login
- fix: make standalone mode reliably skin delayed Blizzard addon loads ([#175])
- fix: ensure setup popup waits for UI skinning to complete in standalone mode ([#175])
- fix: prefer base spell texture for PlayerSpells spec icons
- fix: prevent UIWidget container taint in restricted layout paths
- fix: wrap GameTooltip_AddWidgetSet in securecallfunction to avoid LayoutFrame secret-number taint
- fix: prevent PaperDoll stat taint from CharacterFrame skinning
- fix: use SharedButtonSmallTemplate for dialog buttons (12.0.5)
- fix: avoid QueueStatusFrame taint by no longer skinning the protected tooltip backdrop directly; queue entries are still skinned via the entry pool
- fix: protect backdrop vertex coloring on WoW 12.0.5 by converting Aurora Color objects to Blizzard color objects before SetVertexColor
- fix: handle MovieFrame CloseDialog button nesting change — buttons moved into CloseDialog.Buttons HorizontalLayoutFrame wrapper
- fix: guard OpenMailFrameIcon removed in 12.0.5 MailFrame update — portrait now managed by ButtonFrameTemplate
- fix: guard CharacterBag0Slot-CharacterBag3Slot removed from Mainline XML — bags now dynamically created by BagsBarMixin
- chg: bump ## Interface to 120005
- fix: handle MovieFrame CloseDialog button nesting change — buttons moved into CloseDialog.Buttons HorizontalLayoutFrame wrapper
- fix: guard OpenMailFrameIcon removed in 12.0.5 MailFrame update — portrait now managed by ButtonFrameTemplate
- fix: guard CharacterBag0Slot-CharacterBag3Slot removed from Mainline XML — bags now dynamically created by BagsBarMixin
- chg: make TextStatusBarText and TextStatusBarTextLarge use outlined fonts
- fix: remove ExternalDefensivesFrame container backdrop to prevent an always-visible empty bar
- fix: hide LootHistory BackgroundArtFrame textures so item names remain visible
- add: skin for Blizzard_HouseEditor — 6-mode editor, deferred mode-frame skinning, hooksecurefunc-only, IsForbidden() guards
- add: skin for Blizzard_HouseList — house entry list with expand/collapse backdrop hooks
- add: skin for Blizzard_HousingBulletinBoard — roster list, column headers, invite dialog, pendingInvitesPool wrap
- add: skin for Blizzard_HousingCharter — charter creation, signaturePool wrap, request signature dialog
- add: skin for Blizzard_HousingCornerstone — tabbed panel with TabSystem skinning, confirmation dialogs
- add: skin for Blizzard_HousingCreateNeighborhood — charter and guild neighborhood creation dialogs
- add: skin for Blizzard_HousingHouseFinder — neighborhood button pools, map canvas border hiding
- add: skin for Blizzard_HousingHouseSettings — access dropdowns, checkboxes, abandon house dialog
- add: skin for Blizzard_HousingModelPreview — PortraitFrame with ModelScene left unskinned
- add: skin for Blizzard_HousingMarketCart — cart items/bundles, CropIcon on icons, FullUpdate re-skin hook
- add: skin for Blizzard_HousingPhotoSharing — photo preview and browser panels
- add: skin for Blizzard_GenericShoppingCart — base ShoppingCartVisualsFrameTemplate for all cart consumers
- add: skin for Blizzard_Subtitles — minimal backdrop with reduced alpha for readability
- update: register 13 AddOn skins in AddOns_Mainline.xml — Midnight housing feature complete
- fix: use DefaultPanelTemplate instead of PortraitFrameTemplate for ButtonFrameTemplateNoPortrait frames (HousingCornerstone, HousingPhotoSharing browsers)
- fix: replace Util.HideNineSlice with direct region hiding for GenericShoppingCart Background NineSlice
- fix: replace AcquireTab hooksecurefunc with SetTab hook on TabSystemOwner for HouseEditor StoragePanel tabs
- add: skin for Blizzard_AlliedRacesUI — race info overlay and abilities
- add: skin for Blizzard_AutoCompletePopupList — chat autocomplete popup
- add: skin for Blizzard_ClassTrial — trial dialog and timer, no font mods
- add: skin for Blizzard_ClickBindingUI — click binding config dialog
- add: skin for Blizzard_ContentTracking — tracking checkmark guard
- add: skin for Blizzard_CovenantToasts — covenant choice and renown toasts
- add: skin for Blizzard_CustomizationUI — character customization frame
- add: skin for Blizzard_DelvesToast — delves completion toast
- add: skin for Blizzard_ExpansionTrial — expansion trial checkpoint dialog
- add: skin for Blizzard_GenericTraitUI — generic trait frame decorations
- add: skin for Blizzard_GuildRename — guild rename dialog
- add: skin for Blizzard_ItemBeltFrame — quick-use item belt bar
- add: skin for Blizzard_MajorFactions — renown and unlock toasts
- add: skin for Blizzard_NamePlates — health/cast bars, aura icons, hooksecurefunc only
- add: skin for Blizzard_ObliterumUI — Legion obliterum forge
- add: skin for Blizzard_PerksProgram — Trading Post product browser
- add: skin for Blizzard_PlunderstormPrematchUI — Plunderstorm lobby
- add: skin for Blizzard_ProfessionsCustomerOrders — crafting order panels
- add: skin for Blizzard_QuestTimer — timed quest countdown frame
- add: skin for Blizzard_QuickKeybind — keybind dialog, tooltip untouched
- add: skin for Blizzard_RemixArtifactUI — MoP Remix artifact talent frame
- add: skin for Blizzard_ReportFrame — player report dialog
- add: skin for Blizzard_RuneforgeUI — Shadowlands legendary crafting
- add: skin for Blizzard_SharedTalentUI — talent tree nodes and frame
- add: skin for Blizzard_StableUI — pet stable management panel
- update: register 25 AddOn skins in AddOns_Mainline.xml
- fix: guard NameFrame nil in LargeItemButtonTemplate for PVP loot buttons
- fix: taint-safe PVP queue/join button skinning to prevent JoinBattlefield ADDON_ACTION_FORBIDDEN
- add: skin for Blizzard_DamageMeter — EditMode child-visual-only with ScrollBox entry skinning
- add: skin for Blizzard_EncounterTimeline — EditMode child-visual-only with EventRegistry callback
- add: skin for Blizzard_EncounterWarnings — EditMode child-visual-only, no SetAttribute/GetStringWidth
- add: skin for Blizzard_CooldownViewer — EditMode child-visual-only with external weak table for taint-safe skinned state
- add: skin for Blizzard_BuffFrame — hooksecurefunc-only approach for taint-sensitive aura update paths
- add: skin for Blizzard_MatchmakingQueueDisplay — queue type buttons, ready/leave buttons
- add: skin for Blizzard_EndOfMatchUI — 3 pool wraps with PVPMatch color coordination
- add: skin for Blizzard_PersonalResourceDisplay — health/power/alternate StatusBars with Util.Mixin re-skin hooks
- add: skin for Blizzard_SpellDiminishUI — trayItemPool wrap via Util.Mixin
- add: skin for Blizzard_WorldLootObjectList — ScrollBox acquired frame callback
- add: skin for Blizzard_CombatLog — quick-filter buttons and filter bar backdrop
- add: skin for Blizzard_ScriptErrorsFrame — UIPanelDialogTemplate dialog with nav/action buttons
- add: skin for Blizzard_HelpPlate — hooksecurefunc on HelpPlate.Show for dynamic tiles
- add: skin for Blizzard_DelvesCompanionConfiguration — config slots, ability list, paging controls
- fix: CooldownViewer taint — use external weak table instead of writing _auroraSkinned on item frames to avoid tainting secure cooldown/aura update paths
- fix: CooldownViewer EnumeratePools crash — categoryPool is a plain table, not a FramePoolCollection
- fix: CooldownViewer CharacterSpecificLayoutCheckButton — target inner .Button child instead of wrapper frame for Skin.FrameTypeCheckButton
- add: Util.SkinOnce helper and convert 30 guard patterns
- add: Base.CropCircularIcon to consolidate circular icon cropping
- add: Util.SetHighlightColor to consolidate highlight color texture calls
- ci: trim CHANGELOG.md to current version section for GitHub releases
- fix: replace GetBackdrop call with _auroraSkinned check to prevent nil method error in combat
- add: Hero Talents anchor preset dropdown to config with preset-based positioning
- add: optional HeroTalentsContainer custom re-anchor with default-off per-character behavior
- chg: additional tuning for heroTalentsAnchorPreset
- chg: updated AddOns_Mainline.xml with data from wow-ui-sources
- chg: ignore Mists TOC types when running on live branch
- chg: removed deprecated Blizzard_UIMenu code
- fix: restore backdrop alpha transparency in Base.SetBackdropColor (#171)
- fix: re-parent item Name into bg frame to fix hidden text
- fix: move MainMenuBarBagButtons skin to standalone Blizzard_MainMenuBarBagButtons addon
- fix: move TabSystemTemplates.lua to Shared/TabSystem/ to match Blizzard restructure
- fix: unused file detection in updatexmls.py — scope bug, stale addon, remove XML fallback
- chg: continued work on PVPMatchResults skin
- fix: replace securecallfunction wrapper with SafeNumber reimplementation for GameTooltip_AddWidgetSet to avoid secret-number taint
- fix: remove securecallfunction branches and sanitize orderIndex after Setup calls
- fix: wrap QuestMapLogTitleButton_OnEnter in securecallfunction to prevent GetStringWidth secret number taint
- fix: SafeNumber for all InsertFrame tooltip paths and LootHistory tooltip line layout
- fix: pass RGBA values to backdrop APIs instead of Aurora Color objects
- fix: Aurora NineSlice layout resolution for tooltip backdrop hooks
- fix: update DelvesDifficultyPicker to skin its dropdown with DropdownButton instead of the old WowStyle1DropdownTemplate
- fix: stop skinning pooled QuestMapFrame title rows to avoid tooltip-owner taint in the quest log
- fix: call GameTooltip_AddWidgetSet via securecallfunction to prevent secret layoutIndex taint on delve tooltip hide
- fix: removed taint from titleFramePool
- fix: AdventureMapFrame nil error by hooking AdventureMapMixin:OnLoad for pool wrap
- fix: race condition in VisitHouse
- fix: protect against AuroraConfig being nil on embedded Aurora
- add: skins for Blizzard_CovenantCallings, Blizzard_DelvesDifficultyPicker, Blizzard_HousingControls, Blizzard_HousingTemplates, and PVP match results
- chg: expand pooled-frame skinning across housing dashboard rewards, weekly rewards extra items, adventure map widgets, quest map frames, queue status entries, chat config tabs, campaign headers, and transmog collection/set buttons
- chg: consolidate pooled frame acquisition helpers into Util.WrapPoolAcquire and remove the obsolete WardrobeOutfits shim
- chg: stop touching CommunitiesListEntryTemplate buttons at runtime to keep Communities skinning combat-safe
- fix: taint-safe tooltip status/progress bar skinning and securecallfunction wrapping for DefaultWidgetLayout to avoid UIWidget secret-number layout errors (WoWUIBugs[#811])
- fix: replace SetTooltipMoney with GetCoinTextureString to avoid MoneyFrame secret-number taint in tooltips (WoWUIBugs[#801])
- fix: remove taint-unsafe ChannelRoster skinning that could break voice activity notifications
- fix: make VehicleLeaveButton and TaintSafeUIPanelButtonTemplate skinning safe, and align auxiliary/zone ability cooldown overlays
- fix: follow wardrobe custom set renames and guard campaign header/map canvas edge cases
- add: GUI toggles for character sheet, objective tracker, and talent background skins ([#151], [#158], [#160])
- add: Color.panelBg constant and unified panel background colors ([#155])
- add: SetSize clamping hook to crafting order tabs ([#167])
- add: config and compatibility foundations ([#151], [#158], [#160], [#167])
- chg: gate character sheet skin on config toggle ([#151])
- chg: gate objective tracker skin on config toggle ([#158])
- chg: gate talent background hiding on config toggle ([#160])
- chg: clamp PlayerChoice frame to screen bounds ([#164])
- chg: reduce border width on Achievement and Loot frames ([#157])
- chg: talentArtBackground defaults to true
- chg: Add taint-safe frame skinning for high-risk protected-function frames (ItemUpgrade, ItemInteraction, Scrapping, AzeriteEssence, AzeriteUI)
- chg: call Base.CropIcon(texture) without the parent argument to avoid tainting button geometry
- fix: nil texture name crash in ClubFinder role icons and SetTexture assertion
- fix: move CUSTOM_CLASS_COLORS early-return guard below private definitions so they're always available to host addons
- fix: duplicate scale message on login in dev mode
- fix: remove GetUnscaledFrameRect override that tainted GameMenu secure callback path [#166]
- fix: taint-safe replacement for GameTooltip_AddWidgetSet in SharedTooltipTemplates.lua
- fix: taint-safe status bar skinning to prevent OverlayPlayerCastingBarFrame taint propagating into action bar secure execution path
- chg: stop aroura from doing any scaling when a host addon is handling scaling..
- fix: UIWidgetContainerMixin is tainting again
- fix: replace GameTooltip_InsertFrame to avoid taint
- fix: replaced $$$$%%%%$$$$$ to just #'s
- add: configurable GC tuning modes (smooth / default / combat-pause) to reduce microstutter — selectable in Aurora settings UI
- add: object pooling for Color objects and backdrop tables, plus a reusable NineSlice layout, to eliminate per-frame table allocations feeding GC pressure
- add: GC settings UI available in both Aurora standalone config and when used with other addons
- fix: attempt to fix potentional stutter issues when using large amount of memory.. GC is an issue
- fix: taint safe skinning of LFGPVP Join Battle button..
- fix: taint-safe Blizzard_Communities skin — remove FrameTypeButton/CreateTexture/SetBackdrop from list entries and ScrollBox, guard UpdatePresence with InCombatLockdown()
- fix: more attempts of fixing taints in tables for widgets
- fix: attempt to fix [#149]
- fix: another attempt on uiwidgets fixes
- add: skinning of VehicleLeaveButton [#125]
- fix: PlayerChoice frames being too high (Worldsoul Memories) [#156]
- fix: Tradeskills screen with addon TradeSkillFluxCapacitor buttons out of bonds [#154]
- fix: skin of custom tabs in QuestMapFrame.... and removed border from Tabs
- fix: VehicleLeaveButton skinning [#125]
- fix: Widget containers parented to a GameTooltip must NOT be skinned.
- chg: somewhat taint safe Blizzard_WorldMap -- until we allow it to be moved...
- fix: QuestMapFrame Tabs to be skinned and not repositioned..
- fix: more taint fixes for tooltips
- fix: trying to make GameTooltip taint safe
- fix: Revert GetUnscaledFrameRect global replacement — overwriting this global taints every LayoutFrame call, causing massive CooldownViewer combat taint.
- fix: Protect GetUnscaledFrameRect against secret (tainted) values from GetScaledRect.
- fix: ADDON_LOADED contaminates the execution context that feeds into the action bar initialization chain.
- add: skin for Blizzard_Transmog
- add: three new reusable Skin.* functions to SharedUIPanelTemplates.lua: Skin.InputBoxNineSliceTemplate, Skin.InputBoxInstructionsNineSliceTemplate and Skin.SearchBoxNineSliceTemplate
- chg: cleaned up Blizzard_Communities
- chg: Replaced deprecated calls with current API in AdventureMap skin.
- fix: another taint in communitiesListScrollBox
- fix: only hide ScrollBar borders when they exist
- fix: safeguarding possible taints from in-combat issues
- fix: replacing more out of date calls
- fix: deprecated ui calls
- fix: possible "Texture:SetTextCoord(): Cannot set tex coords when texture has mask" error
- fix: Aurora.test loot windows and roll behavior
- fix: additional Aurora Test Loot fixes
- fix: update "Running on" UI information
- fix: Blizzard_BlackMarketUI and gfx crash
- add: Blizzard_HousingDashboard skin
- add: skin for EventToastManager
- fix: another tain in UIWidgets
- fix: hooking of alerts
- fix: for uiscale
- fix: random taints
- fix: uiScale taints
- fix: error in Blizzard_CompactRaidFrames
- fix: updates to Blizzard_HousingDashboard
- fix: skinning of BankFrame
- fix: skins for PVEFrame tabs
- fix: Blizzard_AddOnList - skinning AddonList entries
- fix: skin - replace removed convertToGroup/convertToRaid with new settings button in CompactRaidFrameManager
- fix: removed dead code from GossipFrame
- fix: AlertFrameSystem - updated to cover all 31 alert systems (up from 8)
- fix: safeguard Util.Mixin
- fix: RecruitAFriendRewardsFrame.rewardPool can no longer use ObjectPoolMixin
- fix: ZoneAbilityFrameTemplate
- fix: replacement of dead Hook.ObjectPoolMixin with proper acquires
- fix: removed deprecated Wardrobe code from Collections
- fix: ArchaeologyUI fixes
- fix: skinning of AchievementUI was incomplete
- fix: cleaned up deprecated code in Blizzard_ArchaeologyUI
- fix: Blizzard_TimeManager to no longer use deprecated APIs
- fix: skin StopwatchResetButton/StopwatchPlayPauseButton from Blizzard_TimeManager
- fix: SpecificScrollBox taint
- fix: LFD/LFG/LFR fixes for Frames/RaidFinder
- fix: partly fixed taint bug in the Blizzard_Communities - Guild Finder
- fix: instanceButton gets garbled by DropIcon
- fix: updated ObjectiveTracker for WOW11+
- fix: Blizzard_StaticPopup_Game_GameDialog updated for WOW12
- fix: Blizzard_ActionBarController updated for wow12
- fix: updated OrderHallUI for wow12
- fix: Blizzard_AuctionHouseUI for wow12
- fix: updated Blizzard_Collections for wow12
- fix: updated Blizzard_Collections ToggleDynamicFlightFlyoutButton
- fix: LFGList menus
- fix: added fixes to FriendsFrame
- chg: update for wow12 compatibility
- chg: cleanup deprecated compatibility API from deprecated.lua
- chg: cleaned up Blizzard_UIPanels_Game QuestMapFrame
- removed: Hook.ObjectPoolMixin removed in 11.0.0 (private API), no replacement
- removed: Blizzard_SharedXMLBase\Pools.lua - dead code
- removed: unused and outdated code from Blizzard_Calendar
- add: skinning Blizzard_Professions
- add: skinning of all Blizzard_PlayerSpells panels
- add: skinning of PlayerChoice
- fix: arrow down on dropdown buttons
- fix: skinned Blizzard_ProffesionsBook
- fix: don't skin CommunitiesList ScrollBox to prevent SetAvatarTexture taint
- fix: backdrops and playchoice fixes
- fix: skinning of all Blizzard_PlayerSpells panels
- fix: SpellBookFrame skinned properly
- fix: skinning of PlayerChoice
- removed: Blizzard_PlayerSpellsFrame.lua duplicates Blizzard_PlayerSpells.lua
- fix: use SetAlpha(0) instead of Hide() on LFG InfoBackground
- fix: Lua error ui widget [#146]
- fix: Error on certain mouseovers that impacts mouseover tooltips afterwards [#147]
- fix: quit catch-up button doesn't show up [#148]
- fix: fixed error "calling 'SetAlpha' on bad self" when nameplate widget containers are registered with pooled/recycled frames (Blizzard_UIWidgets) [#139]
- fix: isMidnight starts with 12.0.0
- chg: remove isPatch as it is no longer used
** wrongly tagged **
- fix: Protect from calling GetStatusBarTexture on invalid objects
- fix(aurora): guard backdrop setup on forbidden/invalid frames to prevent NineSlice CreateTexture crashes in UIWidgets/nameplates
- fix: Updated DeathRecap skin for WoW 12 API changes
- fix: Wrapped debug name handling to safely process tainted/secret strings from WoW API values
- chg: Added Blizzard_PlayerSpells skinning and follow-up cleanup
- chg: Updated Aurora options menu
- chg: Updated updatexmls.py for WoW 12 XML changes
- chg: Added configuration management system, color/highlight management, theme/frame processing, and configuration UI
- chg: Integrated analytics/external systems and finalized integration polish
- chore: linting updates
- fix: Added a nil check to the CropIcon function in api.lua. #145
- chg: prevents Aurora from interfering with Chonky Character Sheet's modifications to the character frame #142
- fix(aurora): apply proper Aurora styling to game menu buttons #143
- chg: Cleaned up ChatFrame
- fix(aurora): sanitize chat sender names to avoid secret-string taint
- fix(aurora): guard UIWidget debug name calls against tainted frames
- fix: crash path in the chat bubble skin.
- fix: prevents secret-value violations in chatbubbles
- chg: Hook_SetStatusBarTexture now uses pcall when indexing private.assetColors (prevents protected/secret-index error)
- chg: fix 12.0.1 tables now being secret
- chg: combat-safeMultiActionBar skinning so the action bar buttons are only skinned out of combat
- chg: fix hooking of SetPortraitToTexture and BuildIconArray if they exist
- chg: avoid passing secret widgetSizeSetting into SetWidth.
- fix: chatframe errors in raid
- chg: intial EventsFrame list setup (intial idea found from Wetxius/ShestakUI)
- chg: fixes to GameMenu to not taint shop
- chg; updates to PVEFrame and Blizzard_PVPUI
- chg: updated Blizzard_EncounterJournal
- chg: only skin FrameTypeButton SetNormalTexture when SetNormalTexture exists
- chg: skin EncounterJournalJourneysTab
- fix: DressUpFrame fixes for wow12
- chg: skin TutorialsFrame.Contents.StartButton
- fix: added back removed Skin.FrameTypeScrollBarButton ...
- chg: updated AddOns_Mainline.xml file
- fix: removed some references to F.Reskin* (deprecated code) with newer Skin.. for BlackMarketFrame
- chg: SetsTransmogFrame, WardrobeFrame and WardrobeTransmogFrame removed - disabled code for now
- fix: LFGRoleButtonTemplate missing Button - catch error
- chg: remove old debug messages left in the codebase
- fix: Aurora AddOn Config window fix and /slashcmd fix
- chg: ChatEdit_UpdateHeader is now ChatFrameEditBoxMixinUpdateHeader so renaming functions
- beta: wrappers to make things run in beta
- chore: toc update for beta