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Description
Do:
- Use different trees
- Use random rotation of trees
- Use trees and bushes from Goldcrest or Sosnovka for the texture replacement to work seamlessly. If not add season specific textures for other trees and bushes
- Paint as many roads as possible to allow them to be ploughable (both to make fields, and for snow)
- Make some foliage season specific (i.e. foliage that normally grows in spring, summer and autumn, but not in winter)
- Adhere to Giants conventions
- Adjust / add onto existing specializations, instead of writing your own
Don't:
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Make your own objects when you can use Giants conventions (bales, wrapped state, etc)
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Try to avoid overwriting a whole (vanilla) function, and attempt to append and prepend whenever possible
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If you overwrite a vanilla function, use the superFunc call.
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If you can't (like in our startMotor/stopMotor), make sure it works with all existing big mods: test it.
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