@@ -2334,7 +2334,7 @@ Function FillRoom(r.Rooms)
23342334 PositionEntity(r\Objects[ 3 ] , r\x+ 1216.0 *RoomScale, r\y, r\z+ 2112.0 *RoomScale, True )
23352335 EntityParent r\Objects[ 3 ] , r\obj
23362336
2337- ;sillan loppup��
2337+ ;sillan loppup??????
23382338 r\Objects[ 4 ] = CreatePivot()
23392339 PositionEntity(r\Objects[ 4 ] , r\x, r\y+ 96.0 *RoomScale, r\z+ 6400.0 *RoomScale, True )
23402340 EntityParent r\Objects[ 4 ] , r\obj
@@ -2363,7 +2363,7 @@ Function FillRoom(r.Rooms)
23632363 r\Objects[ 9 ] = CreatePivot()
23642364 PositionEntity(r\Objects[ 9 ] , r\x+ 2624.0 *RoomScale, r\y+ 992.0 *RoomScale, r\z+ 6157.0 *RoomScale, True )
23652365 EntityParent r\Objects[ 9 ] , r\obj
2366- ;objects[ 10 ] = valopyssyn yl� osa
2366+ ;objects[ 10 ] = valopyssyn yl??? osa
23672367
23682368 ;tunnelin loppu
23692369 r\Objects[ 11 ] = CreatePivot()
@@ -2420,7 +2420,7 @@ Function FillRoom(r.Rooms)
24202420 RotateEntity r\RoomDoors[ 4 ] \buttons[ 1 ] ,0 ,r\angle- 90 ,0 ,True
24212421 PositionEntity(r\RoomDoors[ 4 ] \buttons[ 0 ] , r\x, 7.0 , r\z, True )
24222422
2423- ;k�yt�v� n takaosa
2423+ ;k???yt???v??? n takaosa
24242424 r\Objects[ 3 ] = CreatePivot()
24252425 PositionEntity(r\Objects[ 3 ] , r\x- 7680.0 *RoomScale, 10992.0 *RoomScale, r\z- 27048.0 *RoomScale, True )
24262426 EntityParent r\Objects[ 3 ] , r\obj
@@ -2476,7 +2476,7 @@ Function FillRoom(r.Rooms)
24762476 PositionEntity(r\Objects[ 11 ] , r\x+ 2816.0 *RoomScale, 11024.0 *RoomScale, r\z- 2816.0 *RoomScale, True )
24772477 EntityParent r\Objects[ 11 ] , r\obj
24782478
2479- ;r\Objects[ 12 ] = 682 :n k� si
2479+ ;r\Objects[ 12 ] = 682 :n k??? si
24802480
24812481 ;" valvomon" takaovi
24822482 r\RoomDoors[ 5 ] = CreateDoor(0 , r\x+ 3248.0 *RoomScale, 9856.0 *RoomScale, r\z+ 6400.0 *RoomScale, 0 , r, False , False , 0 , " ABCD" )
@@ -2940,10 +2940,10 @@ Function FillRoom(r.Rooms)
29402940 PositionEntity(d\buttons[ 0 ] , EntityX(d\buttons[ 0 ] ,True ), EntityY(d\buttons[ 0 ] ,True ), r\z + 608.0 * RoomScale,True )
29412941 PositionEntity(d\buttons[ 1 ] , EntityX(d\buttons[ 1 ] ,True ), EntityY(d\buttons[ 1 ] ,True ), r\z + 608.0 * RoomScale,True )
29422942
2943- ;yl� kerran hissin ovi
2943+ ;yl??? kerran hissin ovi
29442944 r\RoomDoors[ 0 ] = CreateDoor(r\zone, r\x + 1192.0 * RoomScale, 0.0 , r\z, 90 , r, True , 3 )
29452945 r\RoomDoors[ 0 ] \AutoClose = False : r \RoomDoors[ 0 ] \open = True
2946- ;yl� kerran hissi
2946+ ;yl??? kerran hissi
29472947 r\Objects[ 4 ] = CreatePivot()
29482948 PositionEntity(r\Objects[ 4 ] , r\x + 1496.0 * RoomScale, 240.0 * RoomScale, r\z)
29492949 EntityParent(r\Objects[ 4 ] , r\obj)
@@ -6088,7 +6088,7 @@ Function FindPath(n.NPCs, x#, y#, z#)
60886088 EndIf
60896089 If EndPoint = Null Then Return 2
60906090
6091- ;aloitus- ja lopetuspisteet l� ydetty, aletaan etsi� reitti�
6091+ ;aloitus- ja lopetuspisteet l??? ydetty, aletaan etsi??? reitti???
60926092
60936093 Repeat
60946094
@@ -6139,7 +6139,7 @@ Function FindPath(n.NPCs, x#, y#, z#)
61396139
61406140 EndIf
61416141 Next
6142- Else ;open listilt� ei l� ytynyt mit�� n
6142+ Else ;open listilt??? ei l??? ytynyt mit?????? n
61436143 If EndPoint\state > 0 Then
61446144 StartPoint\parent = Null
61456145 EndPoint\state = 2
@@ -6683,9 +6683,9 @@ Function UpdateLever(obj, locked=False)
66836683 EndIf
66846684 EndIf
66856685
6686- If EntityPitch(obj,True ) > 75 Then ;p��ll�
6686+ If EntityPitch(obj,True ) > 75 Then ;p??????ll???
66876687 If prevpitch =< 75 Then PlaySound2(LeverSFX, Camera, obj, 1.0 )
6688- ElseIf EntityPitch(obj,True ) < - 75 ;pois p��lt�
6688+ ElseIf EntityPitch(obj,True ) < - 75 ;pois p??????lt???
66896689 If prevpitch => - 75 Then PlaySound2(LeverSFX, Camera, obj, 1.0 )
66906690 EndIf
66916691 EndIf
@@ -6702,9 +6702,9 @@ Function UpdateLever(obj, locked=False)
67026702
67036703 EndIf
67046704
6705- If EntityPitch(obj,True ) > 0 Then ;p��ll�
6705+ If EntityPitch(obj,True ) > 0 Then ;p??????ll???
67066706 Return True
6707- Else ;pois p��lt�
6707+ Else ;pois p??????lt???
67086708 Return False
67096709 EndIf
67106710
@@ -7467,12 +7467,13 @@ Function CreateMap()
74677467 r = CreateRoom(zone, ROOM2, x * 8 , 0 , y * 8 , " checkpoint1" )
74687468 Else ;If zone = 3
74697469 r = CreateRoom(zone, ROOM2, x * 8 , 0 , y * 8 , " checkpoint2" )
7470+ CalculateRoomExtents(r)
74707471 EndIf
74717472 ElseIf MapTemp(x, y) > 0
74727473
74737474 temp = Min(MapTemp(x + 1 , y),1 ) + Min(MapTemp(x - 1 , y),1 ) + Min(MapTemp(x, y + 1 ),1 ) + Min(MapTemp(x, y - 1 ),1 )
74747475
7475- Select temp ;viereisiss� ruuduissa olevien huoneiden m��r�
7476+ Select temp ;viereisiss??? ruuduissa olevien huoneiden m??????r???
74767477 Case 1
74777478 If MapRoomID(ROOM1) < MaxRooms And MapName(x,y) = " " Then
74787479 If MapRoom(ROOM1, MapRoomID(ROOM1)) <> " " Then MapName(x, y) = MapRoom(ROOM1, MapRoomID(ROOM1))
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