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Copy pathindex.ts
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307 lines (251 loc) · 9.82 KB
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import {
Client,
Collection,
Events,
GatewayIntentBits,
MessageFlags,
ModalSubmitInteraction,
} from "discord.js";
import figlet from "figlet";
import { loadCommands } from "./commands";
import { LEGACY_COMMAND_PREFIX } from "./config/constants";
import { handleMessage } from "./handlers/message.handler";
import { loadSlashCommands } from "./handlers/slash-command.handler";
import type { BotClient, Command, SlashCommand } from "./models";
import { AdminChecker } from "./utils/admin-checker";
import { CommandAnalytics } from "./utils/command-analytics";
import { CooldownManager } from "./utils/cooldown-manager";
import { logError, logger } from "./utils/logger";
import { GauntletCommand } from "./slash-commands/gauntlet.command.ts";
/**
* Validates that all required environment variables are set.
* Exits the process if any critical variables are missing.
*/
function validateEnvironment(): void {
const requiredEnvVars = ["DISCORD_TOKEN", "DISCORD_APPLICATION_ID", "RA_WEB_API_KEY"];
const missingVars = requiredEnvVars.filter((envVar) => !process.env[envVar]);
if (missingVars.length > 0) {
logger.fatal(`Missing required environment variables: ${missingVars.join(", ")}`);
logger.fatal("Please check your .env file and ensure all required variables are set.");
process.exit(1);
}
// Warn about optional but recommended variables.
const missingOptionalVars = ["MAIN_GUILD_ID", "WORKSHOP_GUILD_ID", "YOUTUBE_API_KEY"].filter(
(envVar) => !process.env[envVar],
);
for (const envVar of missingOptionalVars) {
logger.warn(
`Optional environment variable ${envVar} is not set. Some features may be limited.`,
);
}
}
// Validate environment before starting.
validateEnvironment();
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.GuildMembers,
GatewayIntentBits.MessageContent,
GatewayIntentBits.GuildMessagePolls,
],
}) as BotClient;
// Initialize command collections.
client.commands = new Collection<string, Command>();
client.slashCommands = new Collection<string, SlashCommand>();
client.cooldowns = new Collection<string, Collection<string, number>>();
client.commandPrefix = LEGACY_COMMAND_PREFIX;
// Display startup banner.
console.log(figlet.textSync("RABot", { font: "Big" }));
console.log("\n✨ The official RetroAchievements Discord bot\n");
console.log("🚀 Starting up...\n");
client.once(Events.ClientReady, async (readyClient) => {
// Load commands.
client.commands = await loadCommands();
client.slashCommands = await loadSlashCommands();
logger.info(`📦 Loaded ${client.commands.size} prefix commands`);
logger.info(`🗲 Loaded ${client.slashCommands.size} slash commands`);
// Check for any UWC polls that may have ended while the bot was offline.
try {
const { checkExpiredUwcPolls } = await import("./utils/poll-checker");
await checkExpiredUwcPolls(readyClient);
} catch (error) {
logError(error, { event: "uwc_poll_startup_check_error" });
}
// Debug: List loaded slash commands
if (client.slashCommands.size > 0) {
logger.debug("Slash commands loaded:");
for (const [_name, cmd] of client.slashCommands) {
logger.debug(`- /${cmd.data.name}${cmd.legacyName ? ` (legacy: !${cmd.legacyName})` : ""}`);
}
}
// Check and leave unauthorized guilds.
try {
const { checkAndLeaveUnauthorizedGuilds } = await import("./utils/guild-manager");
const guilds = Array.from(readyClient.guilds.cache.values());
await checkAndLeaveUnauthorizedGuilds(guilds);
} catch (error) {
logError(error, { event: "guild_authorization_check_error" });
}
logger.info(`✅ Ready! Logged in as ${readyClient.user.tag}`);
logger.info(`🎮 Legacy command prefix: ${client.commandPrefix}`);
logger.info(
`📊 Serving ${readyClient.guilds.cache.size} guild${readyClient.guilds.cache.size !== 1 ? "s" : ""}`,
);
for (const [_id, guild] of readyClient.guilds.cache) {
logger.info(`• ${guild.name} (${guild.memberCount} members)`);
}
// Set up periodic cooldown cleanup (every 10 minutes).
setInterval(() => {
const cleaned = CooldownManager.cleanupExpiredCooldowns(client.cooldowns);
if (cleaned > 0) {
logger.debug(`Cleaned up ${cleaned} expired cooldowns`);
}
}, 600000); // 10 minutes.
});
// Handle messages.
client.on(Events.MessageCreate, async (message) => {
await handleMessage(message, client);
});
// Handle message updates (for poll completion).
client.on(Events.MessageUpdate, async (oldMessage, newMessage) => {
// Import dynamically to avoid circular dependencies.
const { handlePollUpdate } = await import("./handlers/poll-update.handler");
await handlePollUpdate(oldMessage, newMessage);
});
// Handle thread creation (for UWC auto-detection).
client.on(Events.ThreadCreate, async (thread) => {
// Import dynamically to avoid circular dependencies.
const { handleUwcAutoDetect } = await import("./handlers/uwc-auto-detect.handler");
await handleUwcAutoDetect(thread);
});
// Handle slash command interactions.
client.on(Events.InteractionCreate, async (interaction) => {
// Handle autocomplete
if (interaction.isAutocomplete()) {
const command = client.slashCommands.get(interaction.commandName);
if (!command) {
logger.error(`No slash command matching ${interaction.commandName} was found.`);
return;
}
// Handle autocomplete for pingteam command
if (interaction.commandName === "pingteam") {
const focusedOption = interaction.options.getFocused(true);
if (focusedOption.name === "team") {
try {
// Import TeamService dynamically to avoid circular dependencies
const { TeamService } = await import("./services/team.service");
const teams = await TeamService.getAllTeams();
const filtered = teams
.filter((team) => team.name.toLowerCase().includes(focusedOption.value.toLowerCase()))
.slice(0, 25); // Discord limits to 25 choices
await interaction.respond(
filtered.map((team) => ({
name: team.name,
value: team.name,
})),
);
} catch (error) {
logError(error, {
event: "autocomplete_error",
commandName: "pingteam",
userId: interaction.user.id,
guildId: interaction.guildId,
});
await interaction.respond([]);
}
}
}
return;
}
// Handle modals
if (interaction.isModalSubmit()) {
const modalInteraction = interaction as ModalSubmitInteraction; // isModalSubmit() confirms it's this class
if (modalInteraction.customId.startsWith("gauntlet")) {
await new GauntletCommand().handleModalSubmit(modalInteraction);
} else {
logger.error(`No modal matching ${modalInteraction.customId} was found.`);
}
} else {
logger.warn("Not a modal?");
}
if (!interaction.isChatInputCommand()) return;
const command = client.slashCommands.get(interaction.commandName);
if (!command) {
logger.error(`No slash command matching ${interaction.commandName} was found.`);
return;
}
// Check if user is an administrator.
const isAdmin = AdminChecker.isAdminFromInteraction(interaction);
// Check cooldowns with admin bypass.
const remainingCooldown = CooldownManager.checkCooldownWithBypass(
client.cooldowns,
interaction.user.id,
interaction.commandName,
isAdmin,
command.cooldown,
);
if (remainingCooldown > 0) {
const cooldownMessage = CooldownManager.formatCooldownMessage(remainingCooldown);
await interaction.reply({ content: cooldownMessage, flags: MessageFlags.Ephemeral });
return;
}
const startTime = Date.now();
try {
await command.execute(interaction, client);
// Set cooldown after successful execution.
CooldownManager.setCooldown(client.cooldowns, interaction.user.id, interaction.commandName);
// Track successful command execution
CommandAnalytics.trackSlashCommand(interaction, startTime, true);
} catch (error) {
logError(error, {
commandName: interaction.commandName,
userId: interaction.user.id,
guildId: interaction.guildId,
channelId: interaction.channelId,
interactionId: interaction.id,
});
// Track failed command execution
CommandAnalytics.trackSlashCommand(interaction, startTime, false, error as Error);
const errorMessage = "There was an error while executing this command!";
if (interaction.replied || interaction.deferred) {
await interaction.followUp({ content: errorMessage, flags: MessageFlags.Ephemeral });
} else {
await interaction.reply({ content: errorMessage, flags: MessageFlags.Ephemeral });
}
}
});
// Graceful shutdown handling.
let isShuttingDown = false;
async function gracefulShutdown(signal: string): Promise<void> {
if (isShuttingDown) {
return;
}
isShuttingDown = true;
logger.info(`Received ${signal}, shutting down gracefully...`);
try {
// Destroy the Discord client connection.
client.destroy();
logger.info("Discord client connection closed.");
// Wait a moment for any pending operations.
await new Promise((resolve) => setTimeout(resolve, 1000));
logger.info("Shutdown complete.");
process.exit(0);
} catch (error) {
logger.error("Error during shutdown:", error);
process.exit(1);
}
}
// Handle termination signals.
process.on("SIGTERM", () => gracefulShutdown("SIGTERM"));
process.on("SIGINT", () => gracefulShutdown("SIGINT"));
// Handle uncaught errors.
process.on("uncaughtException", (error) => {
logger.fatal("Uncaught exception:", error);
gracefulShutdown("uncaughtException");
});
process.on("unhandledRejection", (reason, promise) => {
logger.fatal("Unhandled rejection at:", promise, "reason:", reason);
gracefulShutdown("unhandledRejection");
});
client.login(process.env.DISCORD_TOKEN);