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Description
This is the proposition for a new add-on called "Legacy mode".
The main purpose of this add-on is to allow RTTR to behave similar to The Settlers 1 in terms of gold economy and solders promotion.
For those not familiar with S1 here is the description of promotion and gold in S1:
https://github.com/nicymike/serflings/wiki/Misc#soldier-promotion
https://github.com/nicymike/serflings/wiki/Misc#gold
My proposition is to implement an option i RTTR to switch to the same mode as S1.
I myself don't know C++ so I won't do it (unless I spend a really really long time on it) but I can help with testing.
Benefits of such add-on:
The game in legacy mode would be by design slow at the beginning and only after some time it'd make sense to attack the opponent. This is because at the beginning of the game the chance of success when attacking are very slim. AI would need to be adjusted to understand this.
No more annoying micro management of gold. Soldiers are promoted in the castle and military buildings, bigger buildings have the benefit of faster promotions. Guard change is recommended. Gold has impact of soldiers motivation, it has nothing to do with rank promotion.
Basically it'd play like S1 but with all S2 improvements added (other than gold and promotions which are IMO worse in S2).
UI change required - show motivation %.
I understand not every S2 fan will like this, but it's a proposal of the optional add-on. I hope some S1 fans that don't like changes made in S2 to gold and promotion will appreciate such add-on.