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git commit from PowerShell in C#Call of Cthulhu - Cosmic Horrors Fixes tradeability problems with cosmic horrors. Disables trade tags for CHs as well.
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About/About.xml

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<name>Call of Cthulhu - Cosmic Horrors</name>
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<author>Jecrell</author>
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<targetVersion>0.19.0</targetVersion>
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<description>1.19.0.3 (10-03-2018)
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<description>1.19.0.4 (10-03-2018)
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This mod recreates the minor races of H.P. Lovecraft's weird fiction mythos in RimWorld. They behave the same as hostile factions that raid colonies such as mechanoids or insectoids. They are deadlier, however.
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Changelog
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========================
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1.19.0.4 (10-03-2018)
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========================
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Fixes tradeability problems with cosmic horrors. Disables trade tags for CHs as well.
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1.19.0.3 (10-03-2018)
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Cosmic horrors are no longer affected by sand in eyes and other terrain hediff effects

About/Changelog.txt

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1.19.0.4 (10-03-2018)
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========================
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Fixes tradeability problems with cosmic horrors. Disables trade tags for CHs as well.
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1.19.0.3 (10-03-2018)
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========================
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Cosmic horrors are no longer affected by sand in eyes and other terrain hediff effects

About/Version.txt

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1.19.0.3
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1.19.0.4

Defs/PawnKindDefs_CosmicHorrors/CH_KindsChthonian.xml

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<defName>ROM_ChthonianLarva</defName>
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<label>Chthonian Larva</label>
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<description>Chthonians are powerful burrowers which can live for more than a thousand years, and are protective of their young. It is said that a chanting sound accompanies every chthonian, and that by such they can be detected while underground and unseen.</description>
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<statBases>
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<tradeability>None</tradeability>
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<statBases>
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<MoveSpeed>4.4</MoveSpeed>
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<MarketValue>1400</MarketValue>
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<ArmorRating_Blunt>0.2</ArmorRating_Blunt>

Defs/ThingDefs_Races/CH_Races.xml

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<ThingDef ParentName="BasePawn" Name="BaseCosmicHorrorRaceInit" Abstract="True">
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<thingClass>CosmicHorror.CosmicHorrorPawn</thingClass>
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<tradeability>None</tradeability>
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<statBases>
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<Mass>250</Mass>
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<PsychicSensitivity>0</PsychicSensitivity>

updateinfo

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Call of Cthulhu - Cosmic Horrors Update
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====================
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Version: 1.19.0.2
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Updated: 09-25-2018
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Description: Added right click option to restore sanity by force. Also, sanity no longer acts as a permanent hediff and will disappear... eventually.
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Version: 1.19.0.3
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Updated: 10-03-2018
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Description: Cosmic horrors are no longer affected by sand in eyes and other terrain hediff effects
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====================
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Download now on...
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[img width=260]https://raw.githubusercontent.com/Rim-Of-Madness-Team/Call-of-Cthulhu---Cosmic-Horrors/master/About/Preview.png[/img]
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[hr]
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[b]Call of Cthulhu - Cosmic Horrors
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Version: 1.19.0.2
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Updated: 09-25-2018
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Description: [color=orange]Added right click option to restore sanity by force. Also, sanity no longer acts as a permanent hediff and will disappear... eventually.[/color]
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Version: 1.19.0.3
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Updated: 10-03-2018
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Description: [color=orange]Cosmic horrors are no longer affected by sand in eyes and other terrain hediff effects[/color]
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[hr]
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[b]Download now on...[/b]
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[url=https://www.patreon.com/posts/cosmic-horrors-0-21060828]Patreon[/url]

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