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Sanity loss recovery time boosted from 5 percent to 15 percent.(via RimWorld Mod Release Tool)
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About/About.xml

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<name>Call of Cthulhu - Cults</name>
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<author>Jecrell</author>
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<targetVersion>1.0.2059</targetVersion>
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<description>1.20.0.3 (10-23-2018)
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<description>1.20.0.4 (10-27-2018)
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&lt;size=24&gt;Features&lt;/size&gt;
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Gameplay expansion for RimWorld.
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Changelog
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1.20.0.4 (10-27-2018)
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Sanity loss recovery time boosted from 5 percent to 15 percent.
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1.20.0.3 (10-23-2018)
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Updated Korean language by MisulOpja

About/Changelog.txt

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1.20.0.4 (10-27-2018)
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========================
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Sanity loss recovery time boosted from 5 percent to 15 percent.
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1.20.0.3 (10-23-2018)
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Updated Korean language by MisulOpja

About/Manifest.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<Manifest>
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<identifier>CoC-Cults</identifier>
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<version>1.20.0.3</version>
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<version>1.20.0.4</version>
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<dependencies>
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<li>JecsTools</li>
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</dependencies>

About/Version.txt

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1.20.0.3
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1.20.0.4

Defs/HediffDefs/Cults_Hediffs_SanityLoss.xml

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<compClass>CultOfCthulhu.HediffComp_SanityLoss</compClass>
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</li>
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<li Class="HediffCompProperties_SeverityPerDay">
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<severityPerDay>-0.05</severityPerDay>
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<severityPerDay>-0.15</severityPerDay>
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</li>
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</comps>
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<stages>

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