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Rewrite the C++ Roaring64Map implementation to use 64-bit croaring #629

@madscientist

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@madscientist

Now that we have a native implementation of 64-bit croaring in C (yay!!) the C++ interface to CRoaring should be reworked to use this rather than using a std::map of 32bit croaring structures.

I know this has been mentioned in the past I'm leaving this issue here as a reminder.

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