Skip to content

Game crashing on malformed client commands #18

Open
@AlexanderDzhoganov

Description

@AlexanderDzhoganov

It seems that it is pretty easy to crash the game by sending malformed commands. Maybe further development on the library should have a mechanism for validating commands before dispatching them to prevent this.

Discovered crashes so far:

  • UseItem with an invalid item ID - crash to desktop
  • UseItem with empty JSON - triggers assert

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions