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Upgraded sengoku2s01 to v1.17
1 parent 5170b4f commit 8f8a576

3 files changed

Lines changed: 33 additions & 11 deletions

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docs/release/docs/hbnew.txt

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -41,16 +41,16 @@ New Games
4141
- [daimakaimaiden] Ghouls'n Ghosts - Maiden Artoria Edition (Japan)
4242
- [kof2001s53] Kof2001 (Red Arrener, 2026-08-14)
4343
- [rickdx] Rick Dangerous DX
44-
- [sfa2d] Street Fighter Alpha 2 Dash (960826, PS2 Backport, 2026-08-25)
45-
- [sfa2g] Street Fighter Alpha 2 Gold (960826, PS2 Backport, 2026-08-25)
46-
- [sfz2d] Street Fighter Zero 2 Dash (960805J, PS2 Backport, 2026-08-25)
47-
- [sfz2da] Street Fighter Zero 2 Dash (960826, English, PS2 Backport, 2026-08-25)
44+
- [sfa2d] Street Fighter Alpha 2 Dash (960826, PS2 Backport, 2026-08-27)
45+
- [sfa2g] Street Fighter Alpha 2 Gold (960826, PS2 Backport, 2026-08-27)
46+
- [sfz2d] Street Fighter Zero 2 Dash (960805J, PS2 Backport, 2026-08-27)
47+
- [sfz2da] Street Fighter Zero 2 Dash (960826, English, PS2 Backport, 2026-08-27)
4848
- [wjammers04] Windjammers (Endless Breeze)
4949

5050

5151
Updated Games
5252
---------------------------------
53-
- [sengoku2s01] Sengoku 2 (Red Blood, v1.15)
53+
- [sengoku2s01] Sengoku 2 (Red Blood, v1.17)
5454
- [sf2prime] Street Fighter II': Prime (v0.80)
5555

5656

src/hbmame/drivers/mnw.cpp

Lines changed: 22 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -26559,8 +26559,30 @@ ROM_START( sengoku2s01 ) // v1.14
2655926559
ROM_LOAD16_BYTE( "040s01.c4", 0x200001, 0x080000, CRC(57ca479b) SHA1(55e22c1fd972e608f1d9c0a0722a0c2d25a8e0da) )
2656026560
ROM_END
2656126561

26562+
ROM_START( sengoku2s01 )
26563+
ROM_REGION( 0x100000, "maincpu", 0 )
26564+
ROM_LOAD16_WORD_SWAP( "040s01.p1", 0x000000, 0x100000, CRC(9a8925fe) SHA1(08e1a48af71d7929b041d3f8b04222cd2b902404) )
26565+
26566+
NEO_SFIX_128K( "040.s1", CRC(cd9802a3) SHA1(f685d4638f4f68e7e3f101c0c39128454536721b) )
26567+
26568+
NEO_BIOS_AUDIO_128K( "040.m1", CRC(d4de4bca) SHA1(ecf604d06f01d40b04e285facef66a6ae2d35661) )
26569+
26570+
ROM_REGION( 0x300000, "ymsnd:adpcma", 0 )
26571+
ROM_LOAD( "040.v1", 0x000000, 0x200000, CRC(71cb4b5d) SHA1(56d9aca1d476c19c7d0f707176a8fed53e0189b7) )
26572+
ROM_LOAD( "040.v2", 0x200000, 0x100000, CRC(c5cece01) SHA1(923a3377dac1919e8c3d9ab316902250caa4785f) )
26573+
26574+
ROM_REGION( 0x600000, "sprites", 0 )
26575+
ROM_LOAD16_BYTE( "040s01.c1", 0x000000, 0x100000, CRC(451cdf68) SHA1(b86300adc6dfbb526f600be11dbe085abe0933f2) )
26576+
ROM_CONTINUE( 0x400000, 0x100000 )
26577+
ROM_LOAD16_BYTE( "040s01.c2", 0x000001, 0x100000, CRC(942d98b8) SHA1(3c018f5ebff511999195ff44d21f4587950658a5) )
26578+
ROM_CONTINUE( 0x400001, 0x100000 )
26579+
ROM_LOAD16_BYTE( "040s01.c3", 0x200000, 0x080000, CRC(f3992a91) SHA1(82027148f0ce85c3658cf86b59a06bd6697339f7) )
26580+
ROM_LOAD16_BYTE( "040s01.c4", 0x200001, 0x080000, CRC(7838143d) SHA1(56b9beaf54cdec72bcdff3d27b76161eee569f4e) )
26581+
ROM_END
26582+
2656226583
GAME( 2026, sengoku2s01, sengoku2, neogeo_noslot, neogeo, neogeo_state, init_neogeo, ROT0, "Raphael-Boichot", "Sengoku 2 (Red Blood)", MACHINE_SUPPORTS_SAVE )
2656326584
GAME( 2026, sengoku2s01, sengoku2, neogeo_noslot, neogeo, neogeo_state, init_neogeo, ROT0, "Raphael-Boichot", "Sengoku 2 (Red Blood v1.14)", MACHINE_SUPPORTS_SAVE )
26585+
GAME( 2026, sengoku2s01, sengoku2, neogeo_noslot, neogeo, neogeo_state, init_neogeo, ROT0, "Raphael-Boichot", "Sengoku 2 (Red Blood v1.15)", MACHINE_SUPPORTS_SAVE )
2656426586

2656526587

2656626588
// ------------------------------------- SONIC WINGS -----------------------------------------

src/hbmame/drivers/ngsengoku.cpp

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -41,7 +41,7 @@ ROM_END
4141
************/
4242
ROM_START( sengoku2s01 )
4343
ROM_REGION( 0x100000, "maincpu", 0 )
44-
ROM_LOAD16_WORD_SWAP( "040s01.p1", 0x000000, 0x100000, CRC(9a8925fe) SHA1(08e1a48af71d7929b041d3f8b04222cd2b902404) )
44+
ROM_LOAD16_WORD_SWAP( "040s01.p1", 0x000000, 0x100000, CRC(ad8f774e) SHA1(c3133ff45b97b6f80ef32a1f1486fef212572bc6) )
4545

4646
NEO_SFIX_128K( "040.s1", CRC(cd9802a3) SHA1(f685d4638f4f68e7e3f101c0c39128454536721b) )
4747

@@ -52,12 +52,12 @@ ROM_START( sengoku2s01 )
5252
ROM_LOAD( "040.v2", 0x200000, 0x100000, CRC(c5cece01) SHA1(923a3377dac1919e8c3d9ab316902250caa4785f) )
5353

5454
ROM_REGION( 0x600000, "sprites", 0 )
55-
ROM_LOAD16_BYTE( "040s01.c1", 0x000000, 0x100000, CRC(451cdf68) SHA1(b86300adc6dfbb526f600be11dbe085abe0933f2) )
55+
ROM_LOAD16_BYTE( "040s01.c1", 0x000000, 0x100000, CRC(4659be44) SHA1(910146a95bb77e34bc9b196142e59cbbdbba34b5) )
5656
ROM_CONTINUE( 0x400000, 0x100000 )
57-
ROM_LOAD16_BYTE( "040s01.c2", 0x000001, 0x100000, CRC(942d98b8) SHA1(3c018f5ebff511999195ff44d21f4587950658a5) )
57+
ROM_LOAD16_BYTE( "040s01.c2", 0x000001, 0x100000, CRC(17765684) SHA1(727d315e13d82cf61a266226028dd72d04af6215) )
5858
ROM_CONTINUE( 0x400001, 0x100000 )
59-
ROM_LOAD16_BYTE( "040s01.c3", 0x200000, 0x080000, CRC(f3992a91) SHA1(82027148f0ce85c3658cf86b59a06bd6697339f7) )
60-
ROM_LOAD16_BYTE( "040s01.c4", 0x200001, 0x080000, CRC(7838143d) SHA1(56b9beaf54cdec72bcdff3d27b76161eee569f4e) )
59+
ROM_LOAD16_BYTE( "040s01.c3", 0x200000, 0x080000, CRC(7a846578) SHA1(c6b9cbc5eed8b8f542cba14dc79b2b3f347cd862) )
60+
ROM_LOAD16_BYTE( "040s01.c4", 0x200001, 0x080000, CRC(15eba55e) SHA1(95d9f2a3330798bfe5ff48b02a3459e7aa7c4ad5) )
6161
ROM_END
6262

6363

@@ -681,7 +681,7 @@ ROM_END
681681
// Sengoku
682682
GAME( 2007, sengoku01, sengoku, neogeo_noslot, neogeo, neogeo_state, init_neogeo, ROT0, "SNK", "Sengoku (CD conversion)", MACHINE_SUPPORTS_SAVE )
683683
// Sengoku 2
684-
GAME( 2026, sengoku2s01, sengoku2, neogeo_noslot, neogeo, neogeo_state, init_neogeo, ROT0, "Raphael-Boichot", "Sengoku 2 (Red Blood v1.15)", MACHINE_SUPPORTS_SAVE )
684+
GAME( 2026, sengoku2s01, sengoku2, neogeo_noslot, neogeo, neogeo_state, init_neogeo, ROT0, "Raphael-Boichot", "Sengoku 2 (Red Blood v1.17)", MACHINE_SUPPORTS_SAVE )
685685
// Sengoku 3
686686
GAME( 2001, sengoku3s01, sengoku3, neogeo_noslot, neogeo, neogeo_state, init_sengoku3, ROT0, "KrysoFun", "Sengoku 3 (EX Super Version V1)" , MACHINE_SUPPORTS_SAVE )
687687
GAME( 2001, sengoku3s02, sengoku3, neogeo_noslot, neogeo, neogeo_state, init_sengoku3, ROT0, "sjx [FCHT]", "Sengoku 3 (Evolution V1.0a)" , MACHINE_SUPPORTS_SAVE )

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