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Updated README
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README.txt

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11) BUG REPORTS
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12) CODE LICENSE EXCEPTIONS
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12) GAME MODIFICATIONS
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13) CODE LICENSE EXCEPTIONS
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of stencil shadows via the "depth fail" method, a functionality commonly known as "Carmack's Reverse".
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Mods:
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-----
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The Doom 3 BFG Edition GPL Source Code release allow mod editing, in order for it to accept any change in your
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mod directory, you should first specify your mod directory adding the following command to the launcher:
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"+set fs_game modDirectoryName"
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as well as force the content of your mod directory over the content of the game with the following command:
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"+set fs_resourceLoadPriority 0"
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so it would end up looking like: RBDoom3BFG +set fs_resourceLoadPriority 0 +set fs_game mymod
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_______________________________
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NOTE: We cannot help you with OS-specific issues like configuring OpenGL correctly, configuring ALSA or configuring the network.
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___________________________________________________
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12) GAME MODIFCATIONS
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__________________________________________
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The Doom 3 BFG Edition GPL Source Code release allows mod editing, in order for it to accept any change in your
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mod directory, you should first specify your mod directory adding the following command to the launcher:
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"+set fs_game modDirectoryName"
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as well as force the content of your mod directory over the content of the game with the following command:
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"+set fs_resourceLoadPriority 0"
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so it would end up looking like: RBDoom3BFG +set fs_resourceLoadPriority 0 +set fs_game modDirectoryName
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IMPORTANT: RBDOOM-3-BFG does not support old Doom 3 modiciations that include sourcecode modifications in binary form (.dll)
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You can fork RBDOOM-3-BFG and create a new renamed binary that includes all required C++ game code modifications.
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____________________________________________________________________________________
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12) CODE LICENSE EXCEPTIONS - The parts that are not covered by the GPL:
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13) CODE LICENSE EXCEPTIONS - The parts that are not covered by the GPL:
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_______________________________________________________________________
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RELEASE-NOTES.txt

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- Localization support for other languages than English
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- Improved modding support through loading of custom models and animations (see section 12 MODIFICATIONS in the README)
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_______________________________________

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