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Update background image aspect ratio in PhotoBooth documentation (#1450)
## Changes <!-- Please summarize your changes. --> The documentation states that 1024x768 is 16:9, but that is incorrect as it is actually 4:3. This was likely a mistake. The proper 16:9 resolution is 1024x576, which also aligns with Roblox’s maximum supported size, as images are scaled down to a maximum dimension of 1024 pixels. <!-- Please link to any applicable information (forum posts, bug reports, etc.). --> ## Checks By submitting your pull request for review, you agree to the following: - [x] This contribution was created in whole or in part by me, and I have the right to submit it under the terms of this repository's open source licenses. - [x] I understand and agree that this contribution and a record of it are public, maintained indefinitely, and may be redistributed under the terms of this repository's open source licenses. - [x] To the best of my knowledge, all proposed changes are accurate.
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content/en-us/resources/modules/photo-booth.md

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@@ -292,7 +292,7 @@ PhotoBooth.configure({
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setBackgrounds(backgrounds: `Library.table`)
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</figcaption>
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Overrides the default backgrounds provided by the photo booth. Background images should be at 16:9 aspect ratio (1024&times;768) for an optimal experience and their asset IDs should be included in the backgrounds array. 1–4&nbsp;(inclusive) backgrounds can be provided.
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Overrides the default backgrounds provided by the photo booth. Background images should be at 16:9 aspect ratio (1024&times;576) for an optimal experience and their asset IDs should be included in the backgrounds array. 1–4&nbsp;(inclusive) backgrounds can be provided.
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```lua title="LocalScript"
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local ReplicatedStorage = game:GetService("ReplicatedStorage")

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