@@ -649,6 +649,7 @@ var attackMaster = (function() { // eslint-disable-line no-unused-vars
649649 var reACSpecs ;
650650 var reThiefSpecs ;
651651 var reModSpecs ;
652+ var reSaveSpecs ;
652653 var spellLevels ;
653654 var classLevels ;
654655 var rangedWeapMods ;
@@ -1002,6 +1003,7 @@ var attackMaster = (function() { // eslint-disable-line no-unused-vars
10021003 reACSpecs = RPGMap . reACSpecs ;
10031004 reThiefSpecs = RPGMap . reThiefSpecs ;
10041005 reModSpecs = RPGMap . reModSpecs ;
1006+ reSaveSpecs = RPGMap . reSaveSpecs ;
10051007 DBindex = undefined ;
10061008 flags . noWaitMsg = true ;
10071009 setTimeout ( ( ) => { flags . noWaitMsg = false } , 5000 ) ;
@@ -2910,7 +2912,7 @@ var attackMaster = (function() { // eslint-disable-line no-unused-vars
29102912 adj = ( parseInt ( thisData . adj || 0 ) + ( dmgType !== 'nadj' ? parseInt ( thisData [ dmgType ] || 0 ) : 0 ) ) ,
29112913 dexAdj = Math . floor ( dexBonus * parseFloat ( Math . max ( thisData . dexBonus , 0 ) ) ) ,
29122914 curDexAdj = Math . floor ( dexBonus * parseFloat ( Math . max ( curBest . data . dexBonus , 0 ) ) ) ,
2913- acDiff = ( ( curBest . data . ac || 0 ) - ( curBest . data . adj || 0 ) - ( curDexAdj ) * dexBonus ) ) - ( ac - adj - dexAdj ) ;
2915+ acDiff = ( ( curBest . data . ac || 0 ) - ( curBest . data . adj || 0 ) - ( curDexAdj * dexBonus ) ) - ( ac - adj - dexAdj ) ;
29142916 let diff ;
29152917
29162918 switch ( priority ) {
@@ -2933,7 +2935,7 @@ var attackMaster = (function() { // eslint-disable-line no-unused-vars
29332935 return diff ;
29342936 } ;
29352937
2936- const assessItem = function ( itemName , itemTrueName , itemCharge , itemSpecs , itemData ) {
2938+ const assessItem = function ( itemName , itemTrueName , itemCharge , itemSpecs , itemData ) { // reSaveSpecs
29372939
29382940 let ac , acData , acRules , isMod , data ,
29392941 itemType , itemClass , itemHands , itemSuperType , itemAC , itemAdj , itemCursed , itemRules ,
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