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Warhammer fantasy roleplay 4ed Official sheet bugs #14409

@trust12345678-dev

Description

@trust12345678-dev

Hello, i belive there is still a lot of people that play warhammer, it's still developed game so would be good to fix some things on official roll20 sheet.
Bugs:

  1. Conditions modifiers/global penalty are not beeing counted. There is no problem with modifiers from talents or psychology, but for some reason Conditions are not counting at all.
  2. To make default settings work i must go to settings on every character sheet and turn them off and then on. Otherwise they doesn't apply. Annoying, but not game breaking. It took me some time to figure it out and wasting 1 minute for every character to change to mine desired settings.
  3. SL bonus not counting to rolls. When rolling any test you have option to add bonus to roll or SL bonus. Roll bonus counts good, SL bonus doesn't count at all.
  4. Removed modifiers are still counted until character sheet reload. For example i add talent or psychology (because conditions not working (number1), then add modifier for it like +10 WS. Then i remove it from list, and it's still counted in characteristics.

Sugestions/Improvements:

  1. Should add category "basic balistic skill" in weapons. Players can use ranged weapons without advancements in it rolling pure Ballistic skill.
  2. Fix compedium things if it should work properly with this official sheet. Why do i have to add modifiers by hand for talent dropping or other things?
  3. Add ammo input for ranged weapons, that is decreased by 1 after each shot.
  4. All advanced tests should be disabled or automaticly rolled on 0 with additional info, that to roll this skill you must get at least 1 advancement in it.
  5. Skills in npc character mode are a bit werid. I can't show all skills to roll, but i have few buttons for Dodge, Endurance, Cool etc. Yet npc stat is not counting there. I'd be glad if the stats can auto count on their correpsonding skill. So if monster has 50 Will power, cool test should also be 50, not 0. Initiative works fine tho

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