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Scene Management #332

@GlynLeine

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@GlynLeine

Right now there are no scenes. You can't create scenes, you can't load or destroy scenes. We need a system that allows us to load and unload scenes synchronously and asynchronously. We need the system to also allow us to keep track of a scene queue for linear level progression and a scene stack for handling recursively loaded scenes like sub-scenes in an open world.

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ScheduledScheduled to be worked on or is already in progressenhancementNew feature or requestfeature requestSomething is wantedteam core

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