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SFML High DPI #7

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@jvillasante

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@jvillasante

Not an issue, just a question.
SFML don't support high dpi and the only solution right now is to set NSHighResolutionCapable to false, that way we get low resolution but the actual window size.
I'm not really interested in making my own games, but I'm very interested in reading this book!
Is there a way that you can edit CMakeList to support creating an app bundle for OSX?

Right now I'm on a MacBook Pro and it is imposible to work through the book, sadly I don't have the knowledge to edit the CMake files myself and share it with other people.

Thanks!

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