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Fix infinite config correction loop for scarfOpacity
TOML parses all floating-point values as Double, but scarfOpacity was
defined as Float (0.4f). NeoForge's config validator sees the type
mismatch (Double != Float), rewrites the file, the FileWatcher detects
the write, re-validates, finds it wrong again — infinite loop every 2s.
Changed scarfOpacity from Float to Double to match TOML's native type.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
builder.comment("How long should the Malignant Stronghold Scarf be? This value will affect all rendered scarves, not just the one worn by the local player.")
builder.comment("Enable or disable the parallel world renderer, used for various effects related to a certain feature. Disable if it causes framerate issues.")
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