Skip to content

Attempting to render an Ender Dragon Part using Inline crashes the game #40

Description

@Robotgiggle
java.lang.ClassCastException: class net.minecraft.world.entity.boss.EnderDragonPart cannot be cast to class net.minecraft.world.entity.boss.enderdragon.EnderDragon
	at net.minecraft.client.renderer.entity.EnderDragonRenderer.render(EnderDragonRenderer.java:27)
	at com.samsthenerd.inline.api.client.renderers.InlineEntityRenderer.render(InlineEntityRenderer.java:50)
	at com.samsthenerd.inline.api.client.renderers.InlineEntityRenderer.render(InlineEntityRenderer.java:17)

My guess for the cause here is that line 40 of InlineEntityRenderer returns the EnderDragonEntityRenderer even when the actual entity passed in is an EnderDragonPart rather than an EnderDragon. Then, when line 47 calls renderer.render(), the EnderDragonPart gets passed to EnderDragonEntityRenderer.render() which is expecting an EnderDragon, not an EnderDragonPart.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions