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Add-on should be organized in proper directories #1

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Right now the plugin doesn't have the proper plugin directory structure, so when it's installed through the in-editor Assetlib, the files are scattered around the project's root directory and Godot doesn't detect the plugin. All the files should be placed inside addons/[addon-name]/, as is the case with other addons. I hope you find the time to do this, as this is a really exciting add-on that I think a lot of people would be interested in using.

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