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Packet Loss Rate #6

@Fwatermelon

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@Fwatermelon

I encountered an issue where, when the satellite's buffer queue is full, earlier-arriving packets are not discarded. This leads to an effectively infinite buffer and few packet drops, which doesn’t reflect real-world behavior. How can I modify the code to implement a fixed buffer size to allow for proper packet drop rate calculation?

Thank you for your help.

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