-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathFriendlyTankNew.cs
More file actions
41 lines (33 loc) · 817 Bytes
/
Copy pathFriendlyTankNew.cs
File metadata and controls
41 lines (33 loc) · 817 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
using UnityEngine;
public class FriendlyTankNew : MonoBehaviour
{
public float speed;
public GameObject AI;
// private Rigidbody rbody;
// private GameObject enemy;
private const float posThreshold = -37f;
// void Start()
// {
// rbody = GetComponent<Rigidbody>();
// enemy = GetComponent<GameObject>();
// }
void Update()
{
transform.localPosition += transform.forward * Time.deltaTime * speed;
if (transform.localPosition.z < posThreshold)
{
//Destroy(gameObject);
}
}
public void Hit()
{
Destroy(gameObject);
}
private void OnCollisionEnter(Collision collision)
{
if (collision.gameObject.name == "Tank")
{
Destroy(gameObject);
}
}
}