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Architecture the implementation of graphical library #7

@AndreaIdini

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@AndreaIdini

Thread to evaluate possible pro-cons of Graphical Libraries that can be used in the project. Feel free to edit this message and comment.
Cf. wikipedia List

  • GTK
    - Pro: Native C++
    - Cons: Not top notch (?)
  • [QT]
    - Pro: native C++, standard
    - Cons: Heavy, difficult, compatibility
  • OpenGL, maybe JUCE (C++)
    - Pro: native C++, very standard
    - Cons: ExtraHard (maybe not?).
  • PyGame (Python)
    - Pro: Easy to use (?)
    - Cons: not really fashionable 2D Engine
  • Kiwy (Python)
    • Pro: looks beautiful
  • Unity (C#)
    • Pro: is pro
    • Cons: is pro (hard?)
  • d3j (Javascript)
    • Pro: is beautiful and gold standard for data viz, can be interactive
    • Cons: 2D only. Is it bindable to C++?

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