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lines changed Original file line number Diff line number Diff line change @@ -103,15 +103,14 @@ impl Rect {
103103
104104 /// Tells whether two rectangles intersect.
105105 ///
106- /// If the rectangles touch but do not overlap, they are considered **not
107- /// intersecting**.
106+ /// If the rectangles touch but do not overlap, they are still considered **intersecting**.
108107 #[ inline]
109108 pub fn intersects ( & self , other : & Self ) -> bool {
110109 let self_max = self . max ( ) ;
111110 let other_max = other. max ( ) ;
112111
113- let x_intersect = self . pos . x < other_max. x && self_max. x > other. pos . x ;
114- let y_intersect = self . pos . y < other_max. y && self_max. y > other. pos . y ;
112+ let x_intersect = self . pos . x <= other_max. x && self_max. x >= other. pos . x ;
113+ let y_intersect = self . pos . y <= other_max. y && self_max. y >= other. pos . y ;
115114
116115 x_intersect && y_intersect
117116 }
Original file line number Diff line number Diff line change @@ -107,15 +107,14 @@ impl URect {
107107
108108 /// Tells whether two rectangles intersect.
109109 ///
110- /// If the rectangles touch but do not overlap, they are considered **not
111- /// intersecting**.
110+ /// If the rectangles touch but do not overlap, they are still considered **intersecting**.
112111 #[ inline]
113112 pub fn intersects ( & self , other : & Self ) -> bool {
114113 let self_max = self . max ( ) ;
115114 let other_max = other. max ( ) ;
116115
117- let x_intersect = self . pos . x < other_max. x && self_max. x > other. pos . x ;
118- let y_intersect = self . pos . y < other_max. y && self_max. y > other. pos . y ;
116+ let x_intersect = self . pos . x <= other_max. x && self_max. x >= other. pos . x ;
117+ let y_intersect = self . pos . y <= other_max. y && self_max. y >= other. pos . y ;
119118
120119 x_intersect && y_intersect
121120 }
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