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Force dark title bar regardless of OS light/dark setting; v1.0.4 #7
Workflow file for this run
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| name: release | |
| on: | |
| push: | |
| tags: ["v*"] | |
| permissions: | |
| contents: write | |
| jobs: | |
| windows: | |
| runs-on: windows-latest | |
| steps: | |
| - uses: actions/checkout@v4 | |
| - name: Configure | |
| # No -G pin: use whatever Visual Studio the runner image ships. | |
| run: cmake -S . -B build -A x64 | |
| - name: Build | |
| run: cmake --build build --config Release | |
| - name: Package | |
| shell: pwsh | |
| run: | | |
| $stage = "HDRScopes-${{ github.ref_name }}-win64" | |
| New-Item -ItemType Directory "$stage/shaders" -Force | Out-Null | |
| Copy-Item build/Release/HDRScopes.exe $stage/ | |
| Copy-Item shaders/*.hlsl, shaders/*.hlsli "$stage/shaders/" | |
| Copy-Item LICENSE, THIRD_PARTY_NOTICES.md $stage/ | |
| Compress-Archive -Path $stage -DestinationPath "$stage.zip" | |
| # Pull this tag's section out of CHANGELOG.md for the release body. | |
| # Missing section -> empty body, so the release still publishes (with | |
| # just the auto-generated changelog link appended below). | |
| - name: Extract changelog | |
| shell: pwsh | |
| run: | | |
| $ver = "${{ github.ref_name }}" -replace '^v', '' | |
| $md = Get-Content CHANGELOG.md -Raw | |
| $m = [regex]::Match($md, "(?ms)^##\s+v?$([regex]::Escape($ver))\b[^\n]*\r?\n(.*?)(?=^##\s|\z)") | |
| $body = if ($m.Success) { $m.Groups[1].Value.Trim() } else { "" } | |
| Set-Content release_notes.md $body -Encoding utf8 | |
| - name: Create release | |
| uses: softprops/action-gh-release@v2 | |
| with: | |
| files: "*.zip" | |
| body_path: release_notes.md | |
| generate_release_notes: true |