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Commit 129e3d2
Region picker: HDR preview via D3D11 + ImGui, no more GDI
The drag-to-select picker now freezes the app's own capture texture and
presents it on a second scRGB FP16 swapchain with its own ImGui context,
so HDR desktops preview at their true nit values (8-bit SDR captures are
viewed through an _SRGB SRV). Same gestures and return contract as
before; the call site waits for a post-hide capture frame so the frozen
frame excludes the HDRScopes window. Drops msimg32. Font building is
shared with the main window via util/UiFonts.h. Suggested by Kaldaien.
Also fixed: retargeting between same-resolution HDR/SDR outputs kept the
old-format capture texture, so CopyResource silently failed and the
scopes showed the previous monitor's last frame.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>1 parent c160a4b commit 129e3d2
12 files changed
Lines changed: 416 additions & 140 deletions
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- capture
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- third_party/imgui/backends
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