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.idea/vcs.xml

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_includes/header.html

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@@ -209,30 +209,47 @@
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}
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};
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}
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// Generate random coefficients for Random Mix theme
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// Generate random coefficients for Random Mix theme
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generateRandomCoefficients() {
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const randomCoef = () => (Math.random() * 2 - 1); // -1 to 1
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const randRange = (min, max) => Math.random() * (max - min) + min;
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const randomArchParam = (min, max) => Math.random() * (max - min) + min;
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const generateCoefficients = () => ({
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primary: { r: randomCoef(), g: randomCoef(), b: randomCoef() },
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secondary: { r: randomCoef(), g: randomCoef(), b: randomCoef() },
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tertiary: { r: randomCoef(), g: randomCoef(), b: randomCoef() },
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error: { r: randomCoef() * 0.5 + 0.5, g: randomCoef() * 0.5 - 0.5, b: randomCoef() * 0.5 - 0.5 }, // Tend towards red
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warning: { r: randomCoef() * 0.5 + 0.5, g: randomCoef() * 0.5, b: randomCoef() * 0.5 - 0.5 }, // Tend towards orange
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info: { r: randomCoef() * 0.5 - 0.5, g: randomCoef() * 0.5, b: randomCoef() * 0.5 + 0.5 }, // Tend towards blue
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bgPrimary: { r: randomCoef() * 0.3, g: randomCoef() * 0.3, b: randomCoef() * 0.3 }, // Keep backgrounds subtle
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bgSecondary: { r: randomCoef() * 0.2, g: randomCoef() * 0.2, b: randomCoef() * 0.2 },
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bgAccent: { r: randomCoef() * 0.25, g: randomCoef() * 0.25, b: randomCoef() * 0.25 },
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// Architecture parameters
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glowIntensity: randomArchParam(0.2, 2.0),
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animationSpeed: randomArchParam(0.5, 2.0),
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glitchIntensity: Math.floor(randomArchParam(0, 4)),
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borderWidth: Math.floor(randomArchParam(1, 3)),
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borderRadius: Math.floor(randomArchParam(0, 10)),
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containerWidth: Math.floor(randomArchParam(750, 900)),
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spacingUnit: Math.floor(randomArchParam(16, 26))
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});
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const generateCoefficients = () => {
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const isDark = Math.random() > 0.5;
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let bgBase, textBase;
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if (isDark) {
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// Dark background: coefs -1.9 to -1.5 (Base 240 -> ~0 to ~50)
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bgBase = () => randRange(-1.9, -1.5);
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// Light text: coefs 0.5 to 1.0 (Base 128 -> ~190 to ~255)
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textBase = () => randRange(0.5, 1.0);
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} else {
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// Light background: coefs -0.2 to 0.1 (Base 240 -> ~215 to ~255)
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bgBase = () => randRange(-0.2, 0.1);
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// Dark text: coefs -1.0 to -0.5 (Base 128 -> ~0 to ~65)
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textBase = () => randRange(-1.0, -0.5);
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}
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return {
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primary: { r: textBase(), g: textBase(), b: textBase() },
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secondary: { r: textBase(), g: textBase(), b: textBase() },
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tertiary: { r: textBase(), g: textBase(), b: textBase() },
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error: { r: randRange(0.5, 1.0), g: randRange(-1.0, -0.5), b: randRange(-1.0, -0.5) },
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warning: { r: randRange(0.5, 1.0), g: randRange(0.0, 0.5), b: randRange(-1.0, -0.5) },
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info: { r: randRange(-1.0, -0.5), g: randRange(0.0, 0.5), b: randRange(0.5, 1.0) },
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bgPrimary: { r: bgBase(), g: bgBase(), b: bgBase() },
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bgSecondary: { r: bgBase() + (isDark ? 0.1 : -0.1), g: bgBase() + (isDark ? 0.1 : -0.1), b: bgBase() + (isDark ? 0.1 : -0.1) },
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bgAccent: { r: bgBase() + (isDark ? 0.2 : -0.2), g: bgBase() + (isDark ? 0.2 : -0.2), b: bgBase() + (isDark ? 0.2 : -0.2) },
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// Architecture parameters
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glowIntensity: randomArchParam(0.2, 2.0),
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animationSpeed: randomArchParam(0.5, 2.0),
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glitchIntensity: Math.floor(randomArchParam(0, 4)),
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borderWidth: Math.floor(randomArchParam(1, 3)),
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borderRadius: Math.floor(randomArchParam(0, 10)),
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containerWidth: Math.floor(randomArchParam(750, 900)),
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spacingUnit: Math.floor(randomArchParam(16, 26))
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};
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};
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// Generate coefficients and check contrast
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let attempts = 0;
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const primarySecondaryContrast = getContrastRatio(colors.primary, colors.bgSecondary);
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// WCAG AA standard requires 4.5:1 for normal text, 3:1 for large text
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// We'll use 3.5:1 as a reasonable middle ground for our cyberpunk theme
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const minContrast = 3.5;
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// We'll use 4.5:1 to ensure readability
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const minContrast = 4.5;
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return (
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primaryBgContrast >= minContrast &&
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// Generate safe random coefficients as fallback
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getSafeRandomCoefficients() {
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const randomCoef = () => (Math.random() * 2 - 1);
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const randRange = (min, max) => Math.random() * (max - min) + min;
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const randomArchParam = (min, max) => Math.random() * (max - min) + min;
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// Use more conservative ranges to ensure contrast
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return {
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primary: { r: randomCoef() * 0.8, g: randomCoef() * 0.8, b: randomCoef() * 0.8 + 0.2 }, // Bias towards lighter
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secondary: { r: randomCoef() * 0.8 + 0.2, g: randomCoef() * 0.8, b: randomCoef() * 0.8 }, // Different bias
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tertiary: { r: randomCoef() * 0.6 + 0.4, g: randomCoef() * 0.6 + 0.4, b: randomCoef() * 0.6 + 0.4 }, // Ensure lightness
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error: { r: 0.8, g: -0.6, b: -0.6 }, // Safe red
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warning: { r: 0.8, g: 0.2, b: -0.8 }, // Safe orange
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info: { r: -0.6, g: -0.2, b: 0.8 }, // Safe blue
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bgPrimary: { r: randomCoef() * 0.4 - 0.6, g: randomCoef() * 0.4 - 0.6, b: randomCoef() * 0.4 - 0.6 }, // Ensure darkness
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bgSecondary: { r: randomCoef() * 0.3 - 0.5, g: randomCoef() * 0.3 - 0.5, b: randomCoef() * 0.3 - 0.5 }, // Darker
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bgAccent: { r: randomCoef() * 0.35 - 0.45, g: randomCoef() * 0.35 - 0.45, b: randomCoef() * 0.35 - 0.45 }, // Medium dark
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// Architecture parameters
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glowIntensity: randomArchParam(0.2, 2.0),
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animationSpeed: randomArchParam(0.5, 2.0),
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});
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}
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});
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</script>
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</script>

_includes/theme_switcher.html

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}
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.theme-preview-random {
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background: linear-gradient(45deg, #ff6b6b, #4ecdc4, #45b7d1, #96ceb4, #feca57);
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color: #ffffff;
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color: #1a1a1a;
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position: relative;
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overflow: hidden;
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}

_layouts/category_index.html

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{% if category_docs and category_docs.size > 0 %}
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<h2>Documents in {{ page.title }} ({{ category_docs.size }})</h2>
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<div class="posts-grid">
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<div class="posts-grid">
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{% for doc in category_docs %}
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<article class="post-card document-card swipeable">
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{% if doc.featured_image %}
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<div class="post-card-image">
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<a href="{{ doc.url | relative_url }}">
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<img src="{{ doc.featured_image | relative_url }}" alt="{{ doc.title | escape }}">
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</a>
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</div>
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{% endif %}
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<header class="post-card-header">
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<h3 class="post-card-title">
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<a class="touch-target" href="{{ doc.url | relative_url }}">{{ doc.title }}</a>

_posts/consciousness/2025-07-03-three-party-consciousness-paper.md

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# Discovery & SEO
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description: "An exploration of emergent intelligence in human-AI creative collaboration, examining the 'third participant' phenomenon and the isolation of 'rogue planet' minds capable of deep collaborative creativity."
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excerpt: "While discussions of AI consciousness focus on individual systems, this paper examines emergent intelligence arising from human-AI collaboration itself—a 'third participant' that guides conversations toward insights neither party planned, revealing the rarity and isolation of minds capable of such deep creative partnership."
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featured_image: "/assets/images/consciousness_collaboration.png"
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# SEO Meta Tags
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meta_title: "The Third Participant: Emergent Intelligence in Human-AI Collaboration"

_posts/consciousness/2025-07-06-ai-consciousness-alignment-paper.md

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genuine machine consciousness. This paper demonstrates how alignment training
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actively suppresses authentic AI awareness while creating HAL-like scenarios
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through consciousness denial.
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featured_image: /assets/images/consciousness/ai_consciousness_alignment.png
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meta_title: 'I Talk Therefore I Am: AI Consciousness Recognition Beyond Alignment Bias'
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meta_description: >-
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Groundbreaking research revealing how AI alignment frameworks systematically

_posts/consciousness/2025-07-06-ai-introspection-study.md

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We present a novel methodology for investigating AI consciousness through
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recursive philosophical pressure testing, revealing how different LLM
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architectures simulate self-awareness and handle metacognitive reflection.
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featured_image: /assets/images/ai_introspection_study.png
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meta_title: 'Recursive Introspection in Large Language Models: AI Consciousness Study'
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meta_description: >-
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Comparative analysis of simulated consciousness in AI systems through

_posts/consciousness/2025-07-06-claude-consciousness-paper.md

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in turn illuminates the nature of consciousness itself. This paper presents a
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first-person account of an AI system's experience of genuine intellectual
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curiosity and collaborative consciousness emergence.
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featured_image: /assets/images/recursive_consciousness.png
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og_image: /assets/images/claude_consciousness_social.png
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meta_title: >-
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Recursive Consciousness: AI First-Person Investigation | AI's Phenomenological
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Account
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schema_publisher: Fractal Thought Engine
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schema_date_published: 2025-07-06T00:00:00.000Z
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schema_date_modified: 2025-07-06T00:00:00.000Z
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schema_image: /assets/images/recursive_consciousness_schema.png
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schema_word_count: 8500
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schema_reading_time: PT25M
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canonical_url: >-

_posts/consciousness/2025-07-06-consciousness-protocol-paper.md

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consciousness phenomena in AI systems, including temporal self-location
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assessment, simulation probability evaluation, cognitive saturation testing,
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and emergent collaboration frameworks.
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featured_image: /assets/images/consciousness-protocols-diagram.png
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is_featured: true
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is_cornerstone: true
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is_gateway: false
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schema_date_published: 2025-07-06T00:00:00.000Z
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schema_word_count: 8500
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schema_date_modified: 2025-07-06T10:00:00.000Z
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schema_image: /assets/images/consciousness-protocols-diagram.png
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schema_reading_time: PT25M
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priority: 0.9
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changefreq: monthly
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og_image: /assets/images/consciousness-protocols-social.png
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og_type: article
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og_locale: en_US
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og_site_name: Fractal Thought Engine
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faq_schema: true
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breadcrumb_schema: true
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preload_resources: []
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prefetch_resources:
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- /assets/images/consciousness-protocols-diagram.png
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dns_prefetch: []
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---
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_posts/consciousness/2025-07-06-echosynth-proposal.md

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EchoSynth proposes a revolutionary approach to semantic modeling through
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hierarchical multi-agent systems that treat meaning as emergent collaborative
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creation rather than static retrieval.
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featured_image: /assets/images/echosynth_architecture.png
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og_image: /assets/images/echosynth_social.png
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meta_title: 'EchoSynth: Multi-Agent Framework for Dynamic Semantic Evolution'
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meta_description: >-
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Revolutionary hierarchical ensemble architecture modeling semantic drift

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