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Update README.md
Updated the readme to reflect the current pre-alpha
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README.md

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@@ -3,24 +3,20 @@ Collect/Assemble/Gather all resources to the texture child directory. AKA: 'GET
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Early testing has begun.
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I have tested this only using a file with several similarly named EXR UDIMS to practice and extreme case example.
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I have tested a couple of scenarios, but TEST AT YOUR OWN PERIL.... Be sure to test it on something that you don't mind destroying.
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TEST AT YOUR OWN PERIL.
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## Installation:
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For now, grab the PY file and copy and paste it into your text editor in Blender, save it in the blend file. Run the script to activate it.
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Download from here: https://github.com/SimonHeggie/Blender-GatherResources/archive/refs/heads/main.zip (DO NOT UNZIP)
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## Usage:
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For now, just copy the contents of the PY file into your script editor and press play.
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In blender: Edit/Preferences/Add-ons... Top right arrow, 'Install from Disk'. Select the Gather Resources zip file, then tick it to activate.
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In the future the plan is to provide an addon which creates this menu item:
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## Usage:
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File > External Data > Gather Resources:
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This should in theory take all resources used within your project and relocate them to your child texture directory.
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This will take all resources used within your project and relocate them to your child texture directory.
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## BUGS:
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