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Files are available here: https://docs.godotengine.org/en/stable/tutorials/3d/fps_tutorial/part_one.html
Regenerating ...
["game/Main.gdns"]
["game/Health_Pickup.tscn","game/Testing_Area.tscn","game/Broken_Target.tscn","game/Ammo_Pickup.tscn","game/Turret.tscn","game/Debug_Display.tscn","game/Target.tscn","game/Main.tscn","game/Pause_Popup.tscn","game/Sticky_Grenade.tscn","game/Simple_Audio_Player.tscn","game/Main_Menu.tscn","game/Grenade.tscn","game/Bullet_Scene.tscn","game/Player.tscn","game/assets/Ruin_Level_Objects/Debris.tscn","game/assets/Ruin_Level_Objects/Ruin_Level_Library_Scene.tscn","game/assets/Ruin_Level_Objects/Ruins_Level.tscn","game/assets/Ruin_Level_Objects/Debris_Pillar.tscn","game/assets/Gamemode_Objects/Banner_Red.tscn","game/assets/Gamemode_Objects/Gamemode_Flag_Red.tscn","game/assets/Gamemode_Objects/Gamemode_Skull.tscn","game/assets/Gamemode_Objects/Gamemode_Flag_Blue.tscn","game/assets/Gamemode_Objects/Banner_Blue.tscn","game/assets/Space_Level_Objects/Computer_Static.tscn","game/assets/Space_Level_Objects/Space_Level.tscn","game/assets/Space_Level_Objects/Barrel_Rigid_Body.tscn","game/assets/Space_Level_Objects/Pillar_Static.tscn","game/assets/Space_Level_Objects/Light_Static.tscn","game/assets/Space_Level_Objects/Space_Mesh_Library_Scene.tscn","game/assets/Space_Level_Objects/Crate_Rigid_Body.tscn","game/assets/Space_Level_Objects/Light_Tall_Static.tscn"]
godot-haskell-project-generator: Maybe.fromJust: Nothing
CallStack (from HasCallStack):
error, called at libraries/base/Data/Maybe.hs:148:21 in base:Data.Maybe
fromJust, called at project-generator/Main.hs:649:91 in main:Main
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