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108 lines (96 loc) · 2.57 KB
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Rock Paper Scissors</title>
<style>
body {
text-align: center;
}
</style>
</head>
<body>
<h1>Rock Paper Scissors</h1>
<button onclick="
userMove='rock';
comChoice=gcomChoice();
resultmsg= getResult(userMove,comChoice);
alert(`You choose ${userMove}, Computer choose ${comChoice},${resultmsg}
WON ${score.win} , LOST ${score.lost} , TIE ${score.tie}`);
">
Rock
</button>
<button onclick="
userMove='paper';
comChoice=gcomChoice();
resultmsg= getResult(userMove,comChoice);
alert(`You choose ${userMove}, Computer choose ${comChoice},${resultmsg},
WON ${score.win} , LOST ${score.lost} , TIE ${score.tie}`);
">
Paper
</button>
<button onclick="
userMove='scissors';
comChoice=gcomChoice();
resultmsg= getResult(userMove,comChoice);
alert(`You choose ${userMove}, Computer choose ${comChoice},${resultmsg}
WON ${score.win} , LOST ${score.lost} , TIE ${score.tie}`);
">
Scissors
</button>
<script>
let score={
win:0,
lost:0,
tie:0,
};
function gcomChoice() {
let num = Math.random() * 3;
if (num > 0 && num <= 1) {
return 'rock';
} else if (num > 1 && num <= 2) {
return 'paper';
} else {
return 'scissors';
}
}
function getResult(userMove, comMove) {
if (userMove === 'rock') {
if (comMove === 'rock') {
score.tie++
return 'Its a Tie';
} else if (comMove === 'paper') {
score.lost++
return 'You Loose';
} else if (comMove === 'scissors') {
score.win++
return 'You Won';
}
} else if (userMove === 'paper') {
if (comMove === 'paper') {
score.tie++
return 'Its a Tie';
} else if (comMove === 'scissors') {
score.lost++
return 'You Loose';
} else if (comChoice === 'rock') {
score.win++
return 'You Won';
}
} else if (userMove=== 'scissors') {
if (comMove === 'scissors') {
score.tie++
return 'Its a Tie';
} else if (comMove === 'paper') {
return 'You Won';
score.win++
} else if (comMove === 'rock') {
score.lost++
return 'You Loose';
}
}
}
</script>
</body>
</html>