|
| 1 | +package stats |
| 2 | + |
| 3 | +import ( |
| 4 | + "fmt" |
| 5 | + "maps" |
| 6 | + "skycrypt/src/constants" |
| 7 | + redis "skycrypt/src/db" |
| 8 | + "skycrypt/src/models" |
| 9 | + statsItems "skycrypt/src/stats/items" |
| 10 | + statsLeveling "skycrypt/src/stats/leveling" |
| 11 | + |
| 12 | + skycrypttypes "github.com/DuckySoLucky/SkyCrypt-Types" |
| 13 | + jsoniter "github.com/json-iterator/go" |
| 14 | +) |
| 15 | + |
| 16 | +func GetPlayerStats(userProfile *skycrypttypes.Member, profile *skycrypttypes.Profile, profileId string) map[string]models.StatsInfo { |
| 17 | + stats := map[string]models.StatsInfo{} |
| 18 | + for statName, statInfo := range constants.PLAYER_STATS { |
| 19 | + stats[statName] = models.StatsInfo{} |
| 20 | + maps.Copy(stats[statName], statInfo) |
| 21 | + } |
| 22 | + |
| 23 | + items := getItems(userProfile, profileId) |
| 24 | + processedItems := processItems(items) |
| 25 | + |
| 26 | + accessoriesStats := GetAccessories(userProfile, items) |
| 27 | + for statName, statValue := range accessoriesStats.Stats { |
| 28 | + if _, exists := stats[statName]; !exists { |
| 29 | + continue |
| 30 | + } |
| 31 | + |
| 32 | + stats[statName]["accessories"] += int(statValue) |
| 33 | + } |
| 34 | + |
| 35 | + armorStats := statsItems.GetStatsFromItems(processedItems["armor"]) |
| 36 | + for statName, statValue := range armorStats { |
| 37 | + if _, exists := stats[statName]; !exists { |
| 38 | + continue |
| 39 | + } |
| 40 | + |
| 41 | + stats[statName]["armor"] += int(statValue) |
| 42 | + } |
| 43 | + |
| 44 | + equipmentStats := statsItems.GetStatsFromItems(processedItems["equipment"]) |
| 45 | + for statName, statValue := range equipmentStats { |
| 46 | + if _, exists := stats[statName]; !exists { |
| 47 | + continue |
| 48 | + } |
| 49 | + |
| 50 | + stats[statName]["equipment"] += int(statValue) |
| 51 | + } |
| 52 | + |
| 53 | + skyblockLevel := GetSkyBlockLevel(userProfile) |
| 54 | + if skyblockLevel.Level > 0 { |
| 55 | + stats["health"]["skyblock_level"] = int(skyblockLevel.Level * 5) |
| 56 | + stats["strength"]["skyblock_level"] = int(skyblockLevel.Level / 5) |
| 57 | + } |
| 58 | + |
| 59 | + slayerStats := GetSlayers(userProfile).Stats |
| 60 | + for statName, statValue := range slayerStats { |
| 61 | + if _, exists := stats[statName]; !exists { |
| 62 | + continue |
| 63 | + } |
| 64 | + |
| 65 | + stats[statName]["slayers"] += int(statValue) |
| 66 | + } |
| 67 | + |
| 68 | + pets := GetPets(userProfile, &skycrypttypes.Profile{}) |
| 69 | + activePet := pets.Pets[0] |
| 70 | + if !activePet.Active { |
| 71 | + for i := range pets.Pets { |
| 72 | + if !pets.Pets[i].Active { |
| 73 | + continue |
| 74 | + } |
| 75 | + |
| 76 | + activePet = pets.Pets[i] |
| 77 | + break |
| 78 | + } |
| 79 | + } |
| 80 | + |
| 81 | + for statName, statValue := range activePet.Stats { |
| 82 | + if _, exists := stats[statName]; !exists { |
| 83 | + continue |
| 84 | + } |
| 85 | + |
| 86 | + stats[statName]["active_pet"] += int(statValue) |
| 87 | + } |
| 88 | + |
| 89 | + for statName, statValue := range pets.PetScore.Stats { |
| 90 | + if _, exists := stats[statName]; !exists { |
| 91 | + continue |
| 92 | + } |
| 93 | + |
| 94 | + stats[statName]["pet_score"] += int(statValue) |
| 95 | + } |
| 96 | + |
| 97 | + skills := GetSkills(userProfile, &skycrypttypes.Profile{}, &skycrypttypes.Player{}) |
| 98 | + for skillId, skillData := range skills.Skills { |
| 99 | + statsBonus := constants.STATS_BONUS[fmt.Sprintf("skill_%s", skillId)] |
| 100 | + if statsBonus == nil { |
| 101 | + continue |
| 102 | + } |
| 103 | + |
| 104 | + skillStats := constants.GetBonusStat(skillData.Level, fmt.Sprintf("skill_%s", skillId), skillData.MaxLevel) |
| 105 | + for statName, value := range skillStats { |
| 106 | + if _, exists := stats[statName]; !exists { |
| 107 | + continue |
| 108 | + } |
| 109 | + |
| 110 | + stats[statName]["skills"] += int(value) |
| 111 | + } |
| 112 | + } |
| 113 | + |
| 114 | + catacombs := userProfile.Dungeons.DungeonTypes["catacombs"] |
| 115 | + if catacombs.Experience > 0 { |
| 116 | + dungeoneeringLevel := statsLeveling.GetLevelByXp(int(catacombs.Experience), &statsLeveling.ExtraSkillData{Type: "dungeoneering"}) |
| 117 | + skillStats := constants.GetBonusStat(dungeoneeringLevel.Level, "skill_dungeoneering", 50) |
| 118 | + for statName, value := range skillStats { |
| 119 | + if _, exists := stats[statName]; !exists { |
| 120 | + continue |
| 121 | + } |
| 122 | + |
| 123 | + stats[statName]["dungeons"] += int(value) |
| 124 | + } |
| 125 | + } |
| 126 | + |
| 127 | + bestiaryData := GetBestiary(userProfile) |
| 128 | + if bestiaryData.Level > 0 { |
| 129 | + stats["health"]["bestiary"] = int(bestiaryData.Level) |
| 130 | + } |
| 131 | + |
| 132 | + for statName, statInfo := range stats { |
| 133 | + total := 0 |
| 134 | + for _, value := range statInfo { |
| 135 | + total += value |
| 136 | + } |
| 137 | + stats[statName]["total"] = total |
| 138 | + } |
| 139 | + |
| 140 | + return stats |
| 141 | +} |
| 142 | + |
| 143 | +func getItems(userProfile *skycrypttypes.Member, profileId string) map[string][]skycrypttypes.Item { |
| 144 | + var items map[string][]skycrypttypes.Item |
| 145 | + cache, err := redis.Get(fmt.Sprintf("items:%s", profileId)) |
| 146 | + if err == nil && cache != "" { |
| 147 | + var json = jsoniter.ConfigCompatibleWithStandardLibrary |
| 148 | + err = json.Unmarshal([]byte(cache), &items) |
| 149 | + if err != nil { |
| 150 | + return map[string][]skycrypttypes.Item{} |
| 151 | + } |
| 152 | + } else { |
| 153 | + items, err = GetItems(userProfile, profileId) |
| 154 | + if err != nil { |
| 155 | + return map[string][]skycrypttypes.Item{} |
| 156 | + } |
| 157 | + } |
| 158 | + |
| 159 | + return items |
| 160 | +} |
| 161 | + |
| 162 | +func processItems(rawItems map[string][]skycrypttypes.Item) map[string][]models.ProcessedItem { |
| 163 | + var processedItems = make(map[string][]models.ProcessedItem) |
| 164 | + inventoryKeys := []string{"armor", "equipment", "wardrobe", "inventory", "enderchest", "backpack"} |
| 165 | + for _, inventoryId := range inventoryKeys { |
| 166 | + inventoryData := rawItems[inventoryId] |
| 167 | + if len(inventoryData) == 0 { |
| 168 | + continue |
| 169 | + } |
| 170 | + |
| 171 | + processedItems[inventoryId] = statsItems.ProcessItems(&inventoryData, inventoryId) |
| 172 | + } |
| 173 | + |
| 174 | + return processedItems |
| 175 | +} |
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