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start(plugin) does not work #32

@spogdev

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@spogdev

Laser.GuardianLaser laser = new Laser.GuardianLaser(player.getLocation(), current, tickDuration, -1); laser.start(plugin);

for some reason start() does not actually start it as it never appears, when I try to run stop on the laser later it throws an error

i dont know if im being stupid or this is a bug but it seems like a bug to me

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