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[lightmaps] Baking deluxemaps #22

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@SomaZ

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@SomaZ

Id tech 3 deluxemaps refere to a texture storing an averaged light incident vector, which is used to get normal mapping on lightmapped surfaces in some id tech 3 engines. There are two different types of deluxemaps. World space and tangent space ones. Engines typically only support one type of deluxemap.

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