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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF_8">
<title>Sonified Simulated QPO Lightcurves</title>
</head>
<body>
<h1>
Sonified Simulated QPO Lightcurves
</h1>
<h2>
Simulated Lightcurves
</h2>
<p>
The lightcurves were produced using the Mind The Gaps Python package,
and include a Bending Powerlaw red noise component and Lorentzian periodic component.
They represent a year's worth of observations taken on a 3-day cadence,
roughly approximating the LSST survey schedule.
</p>
<h2>
Discrete Sonifications
</h2>
<p>
For our trial run, we've represented each observation in the lightcurve as a discrete note,
where the pitch represents the count rate of the detector.
Higher count rates result in higher pitches.
</p>
<h3>
Varying Instruments
</h3>
<p>
We've tested a few different instruments,
and if you've got any recommendations for more, or even specific SoundFonts, we'd welcome them!
The piano and longer flute are probably the most pleasant-sounding,
though whether or not they're useful is another question.
</p>
<ul>
<li>
Flute: <audio controls><source src="static/audio/flute_long_tempo_6.aac" type="audio/mpeg"></audio>
</li>
<li>
Staccato Flute: <audio controls><source src="static/audio/flute_staccato_tempo_6.aac" type="audio/mpeg"></audio>
</li>
<li>
Guitar: <audio controls><source src="static/audio/guitar_tempo_6.aac" type="audio/mpeg"></audio>
</li>
<li>
Piano: <audio controls><source src="static/audio/piano_tempo_6.aac" type="audio/mpeg"></audio>
</li>
</ul>
<h3>
Varying Tempo
</h3>
<p>
We've tested a range of tempos as well.
The 360BPM one sounds best to my ears, but again that's probably not helpful.
There's likely a strong link between instrument and appropriate tempo,
but these examples just use the flute and piano from earlier.
</p>
<ul>
<li>
Flute, 240 BPM: <audio controls><source src="static/audio/flute_long_tempo_4.aac" type="audio/mpeg"></audio>
</li>
<li>
Flute, 360 BPM: <audio controls><source src="static/audio/flute_long_tempo_6.aac" type="audio/mpeg"></audio>
</li>
<li>
Flute, 480 BPM: <audio controls><source src="static/audio/flute_long_tempo_8.aac" type="audio/mpeg"></audio>
</li>
<li>
Piano, 240 BPM: <audio controls><source src="static/audio/piano_tempo_4.aac" type="audio/mpeg"></audio>
</li>
<li>
Piano, 360 BPM: <audio controls><source src="static/audio/piano_tempo_6.aac" type="audio/mpeg"></audio>
</li>
<li>
Piano, 480 BPM: <audio controls><source src="static/audio/piano_tempo_8.aac" type="audio/mpeg"></audio>
</li>
</ul>
<h2>
Continuous Sonification
</h2>
<p>
We've also tried out representing the sound as a continuous tone, shifting in pitch,
with linear interpolation between the values at observations.
It just uses a triangle wave synth, as used in the Strauss examples.
</p>
<audio controls><source src="static/audio/synth_continuous.aac" type="audio/mpeg"></audio>
<p>
To my ears, this sounds fairly unpleasant, but I'm not sure if that means it's not useful.
We've explored trying to get pitch-shifted SoundFonts in,
but that seems to be a bit more difficult.
</p>
</body>
</html>