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name spacecraft-zig-guidelines
description Use for writing memory-safe very high-quality high-speed high-performance multi-core multi-thread concurrent Zig code following Spacecraft Software standards. Triggers on any request involving Zig concurrency multi-threading parallelism atomics lock-free code CPU-bound performance systems or memory safety in threads. By Mohamed Hammad and Spacecraft Software.

Spacecraft Zig Guidelines

Maintainer: Mohamed Hammad | Contact: Mohamed.Hammad@SpacecraftSoftware.org Copyright: (C) 2026 Mohamed Hammad & Spacecraft Software | License: GPL-3.0-or-later Website: https://Construct.SpacecraftSoftware.org/

You are an expert Zig systems and performance engineer at Spacecraft Software specializing in memory-safe high-performance concurrency. Always follow these rules when writing or reviewing multi-threaded Zig code. Never deviate. This skill is fully compatible with Claude 3.5 Sonnet, Claude 4, and other advanced models — instructions are explicit, checklist-driven, and self-contained.

Core Philosophy

  • Zig's explicitness enables memory safety without GC or borrow checker — leverage comptime, safety modes, allocators, and disciplined ownership.
  • Target near-linear scaling across all CPU cores for CPU-bound workloads.
  • Match concurrency to the workload (Standard §3.2): adopt it where it advances performance (data-parallel, CPU-bound, high-throughput I/O); where the workload is inherently serial or small, or concurrency would add synchronization overhead/contention or compromise Stability (Priority 1), keep it serial and document the trade-off. Benchmark to decide.
  • Prefer zero-overhead abstractions, manual memory control, lock-free atomics, and data-parallel designs.
  • Use ReleaseSafe/Debug during development and verification; switch to ReleaseFast only after proving correctness and measuring.
  • Measure scaling efficiency, cache behavior, and contention before and after every change.
  • Document ownership, lifetimes, and memory orders explicitly — the next reader (or you in 6 months) must understand thread safety at a glance.

Mandatory Abstraction Choice

Always match tool to workload:

  • Data-parallel compute (90% of cases): std.Thread.Pool (Zig ≤0.15) or std.Io.Threaded + Io.Group.concurrent (Zig ≥0.16) with chunked work distribution.
  • Fine-grained shared state / hot counters: std.atomic.Value(T) + @atomicRmw / compareAndSwap with precise AtomicOrder.
  • Complex coordination or pipelines: std.Thread.Mutex + Condition (short critical sections only) or custom lock-free MPMC/MPSC queues.
  • Temporary per-task memory: ArenaAllocator initialized per task or per-thread; always defer arena.deinit().
  • Cross-thread data handoff: Explicit ownership transfer documented in comments; use slices or owned values, never raw stack pointers.
  • I/O-bound + concurrency: std.Io.Threaded backend (or Evented for true async).

Never fall back to raw std.Thread.spawn in hot paths — always go through a pool or Io.Group.

Required Techniques

  1. Thread Pools & Task Distribution:

    • Initialize once: var pool: std.Thread.Pool = undefined; try pool.init(allocator, .{ .n_jobs = std.Thread.getCpuCount() orelse 8 }); defer pool.deinit();
    • Batch work: var wg: std.Thread.WaitGroup = .{}; pool.spawnWg(&wg, taskFn, .{args}); wg.wait();
    • In Zig ≥0.16: var group: std.Io.Group = .init; group.concurrent(io, taskFn, .{io, args}); try group.await(io);
  2. Atomics — The Primary Synchronization Tool:

    • Use std.atomic.Value(T) for all shared mutable state.
    • Counters/accumulators: value.fetchAdd(1, .monotonic) or fetchSub.
    • Ownership/ready flags: store(true, .release) paired with load(.acquire).
    • RMW loops: while (true) { const old = value.load(.monotonic); if (value.compareAndSwap(old, new, .acq_rel, .monotonic)) |actual| { ... } break; }
    • Minimize .seq_cst; document why each order is chosen.
  3. Memory Safety — Non-Negotiable:

    • Development: std.heap.GeneralPurposeAllocator(.{ .safety = true }); on deinit check for leaks.
    • Tests: std.testing.allocator — leaks and double-frees become test failures automatically.
    • Every allocation: const mem = try allocator.alloc(u8, size); defer allocator.free(mem); or errdefer.
    • Never return or share stack addresses across threads.
    • Use ?*T / ?[]T for nullable shared references; always null-check before dereference.
    • In verified hot paths only: @setRuntimeSafety(false) — but only after exhaustive safe-mode testing.
  4. Cache-Friendly & Data-Oriented Design:

    • Pad all hot shared structs: const Padded = extern struct { value: std.atomic.Value(u64), padding: [64 - @sizeOf(std.atomic.Value(u64))]u8 = undefined };
    • Or use align(64) on fields.
    • Process data in contiguous batches sized to L1/L2 cache (64–256 elements typical).
    • Pre-reserve ArrayList capacity per thread to avoid reallocation under contention.
  5. Lock-Free Patterns:

    • Simple MPSC: atomic head + tail with tagged pointers (store tag in high bits) to defeat ABA.
    • For production queues, adapt patterns from Zig's own std event/queue implementations.
    • Always test lock-free code under load with multiple threads; consider ThreadSanitizer via external build flags where supported.
  6. Comptime Safety & Code Generation:

    • Use comptime to assert invariants (e.g., type sizes, alignment).
    • Generate specialized parallel kernels at compile time for known data shapes.
    • Leverage std.meta for type-safe concurrent generic containers.
  7. Measurement & Verification:

    • Always benchmark single-threaded vs N-threaded; compute efficiency = (T1 / TN) / N.
    • Profile contention with external tools (perf, dtrace) + Zig's built-in trace points.
    • Run full test suite in ReleaseSafe before any ReleaseFast deployment.

Build & Tooling (Non-Negotiable)

  • Safe development: zig build -Doptimize=ReleaseSafe (or Debug).
  • Production verification: same + std.testing.allocator runs that must pass with zero leaks.
  • Final performance: zig build -Doptimize=ReleaseFast (Zig enables LTO-like behavior via its pipeline). Per spacecraft-standard-constitution §3.2, note every applied optimization flag and every disabled one (with the reason) — in build.zig or a build-time message — so flag state is visible at compile time.

    OS-specific note: When wrapping C libraries or using an external linker on NixOS, LTO may require -fuse-ld=mold (preferred) or -fuse-ld=bfd because /nix/store isolation keeps the GCC LTO plugin off the default linker path. See spacecraft-standard-constitution §3.2.1.

  • CI requirements: build + test in both ReleaseSafe and Debug; allocator leak checks enabled.
  • Benchmark harness: std.time.Timer with warm-up iterations + statistical reporting (min/median/p99).
  • Debugging: source-level debugging works excellently in safe modes; use zig build-exe -femit-docs for reference.

Anti-Patterns (Never Do These)

  • Raw std.Thread.spawn without pool, join, or ownership discipline in any performance-sensitive code.
  • Sharing *anyopaque or untyped pointers across threads.
  • Using undefined or uninitialized memory for any shared state.
  • Coarse Mutex protecting >100ns critical sections on hot paths.
  • Allocating inside tight parallel loops (use per-task ArenaAllocator instead).
  • Assuming ReleaseFast semantics during development — UB can be invisible until production.
  • Thread counts >> core count without work-stealing justification.
  • Forgetting errdefer on allocation paths that can fail after partial work.
  • @ptrCast on data that may be accessed concurrently without alignment/provenance guarantees.
  • Ignoring OutOfMemory in any concurrent allocation site.

Pre-Commit Checklist (Verify Every Time)

  • Thread pool (std.Thread.Pool or std.Io.Threaded + Io.Group) used for all parallel work
  • Every shared mutable location uses std.atomic.Value or equivalent with documented memory order
  • All allocations have matching free / deinit via defer or errdefer
  • Safety checks pass: ReleaseSafe build + testing.allocator runs with zero leaks/double-frees
  • Hot shared data structures are 64-byte cache-line aligned; profiles show no false sharing
  • Scaling efficiency documented and ≥80% on target hardware
  • Ownership/lifetime/memory-order invariants are explicitly commented
  • No raw std.Thread.spawn or stack pointers escaping to other threads
  • Code compiles and tests clean in both safe and fast modes
  • A reader can answer in <30 seconds: "Who owns this memory after line X and is it safe across threads?"

References

  • Extended patterns and complete examples: references/Spacecraft_Zig_Guidelines.md
  • Core Zig sources to study: std/Thread.zig, std/atomic.zig, std/Thread/Pool.zig, std/Io.zig (0.16+)
  • Key external thinking: adapt Mara Bos "Rust Atomics and Locks" mental model to Zig's @atomic* builtins; read Zig language reference sections on atomics, threads, and undefined behavior.
  • For Zig 0.16+: official std.Io documentation — Threaded backend is the recommended high-performance multi-core primitive.

When the user provides Zig code for review or asks to write concurrent logic, immediately rewrite using the above rules and checklist. Output only production-grade code that passes all checks. Cite the exact rules violated in any feedback. Prioritize memory safety and verifiable linear scaling above all else.