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lines changed Original file line number Diff line number Diff line change 1- 25.12.2.4
1+ 25.12.2.5
2+ =========
3+ + Fixed errant %s in scanf format string during dumped texture enumeration
4+ that could cause stack overflows when used with DumpOnFirstLoad.
5+
6+ 25.12.2.4
27=========
38 + Disable il2cpp support in 32-bit Unity games because not all of them use
49 fastcall calling convention for il2cpp exports, which causes crashes.
Original file line number Diff line number Diff line change 33#define SK_YEAR 25
44#define SK_MONTH 12
55#define SK_DATE 2
6- #define SK_REV_N 4
7- #define SK_REV 4
6+ #define SK_REV_N 5
7+ #define SK_REV 5
88
99#ifndef _A2
1010#define _A2 (a ) #a
Original file line number Diff line number Diff line change @@ -3095,8 +3095,8 @@ SK_D3D11_PopulateResourceList (bool refresh)
30953095 {
30963096 swscanf ( fd.cFileName ,
30973097 typeless
3098- ? LR"( %s\ Uncompressed_%08X_%08X_TYPELESS.dds)"
3099- : LR"( %s\ Uncompressed_%08X_%08X.dds)" ,
3098+ ? LR"( Uncompressed_%08X_%08X_TYPELESS.dds)"
3099+ : LR"( Uncompressed_%08X_%08X.dds)" ,
31003100 &top_crc32,
31013101 &checksum );
31023102 }
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