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src/main/java/org/spongepowered/api/registry
1 file changed +4
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lines changed Original file line number Diff line number Diff line change @@ -348,7 +348,9 @@ public final class RegistryTypes {
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public static final DefaultedRegistryType <DamageModifierType > DAMAGE_MODIFIER_TYPE = RegistryTypes .spongeKeyInGame ("damage_modifier_type" );
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public static final DefaultedRegistryType <DamageType > DAMAGE_TYPE = RegistryTypes .minecraftKeyInServer ("damage_type" );
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public static final DefaultedRegistryType <DamageScaling > DAMAGE_SCALING = RegistryTypes .spongeKeyInGame ("damage_scaling" );
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public static final DefaultedRegistryType <DamageEffect > DAMAGE_EFFECT = RegistryTypes .spongeKeyInGame ("damage_effect" );
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public static final DefaultedRegistryType <DataFormat > DATA_FORMAT = RegistryTypes .spongeKeyInGame ("data_format" );
@@ -373,7 +375,7 @@ public final class RegistryTypes {
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public static final DefaultedRegistryType <EquipmentType > EQUIPMENT_TYPE = RegistryTypes .spongeKeyInGame ("equipment_type" );
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- public static final RegistryType <ExplosionBlockInteraction > EXPLOSION_BLOCK_INTERACTION = RegistryTypes .spongeKeyInGame ("explosion_block_interaction" );
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+ public static final DefaultedRegistryType <ExplosionBlockInteraction > EXPLOSION_BLOCK_INTERACTION = RegistryTypes .spongeKeyInGame ("explosion_block_interaction" );
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public static final DefaultedRegistryType <FireworkShape > FIREWORK_SHAPE = RegistryTypes .spongeKeyInGame ("firework_shape" );
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@@ -517,7 +519,7 @@ public final class RegistryTypes {
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public static final DefaultedRegistryType <Tilt > TILT = RegistryTypes .spongeKeyInGame ("tilt" );
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- public static final RegistryType <VaultState > VAULT_STATE = RegistryTypes .spongeKeyInGame ("vault_state" );
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+ public static final DefaultedRegistryType <VaultState > VAULT_STATE = RegistryTypes .spongeKeyInGame ("vault_state" );
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public static final DefaultedRegistryType <Visibility > VISIBILITY = RegistryTypes .spongeKeyInGame ("visibility" );
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