-
Notifications
You must be signed in to change notification settings - Fork 231
Expand file tree
/
Copy pathhexagon_row.rs
More file actions
125 lines (112 loc) · 3.53 KB
/
hexagon_row.rs
File metadata and controls
125 lines (112 loc) · 3.53 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
use bevy::prelude::*;
use bevy_ecs_tilemap::prelude::*;
mod helpers;
// Side length of a colored quadrant (in "number of tiles").
const QUADRANT_SIDE_LENGTH: u32 = 80;
fn startup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn(Camera2d);
let texture_handle: Handle<Image> = asset_server.load("pointy_hex_tiles.png");
// In total, there will be `(QUADRANT_SIDE_LENGTH * 2) * (QUADRANT_SIDE_LENGTH * 2)` tiles.
let map_size = TilemapSize {
x: QUADRANT_SIDE_LENGTH * 2,
y: QUADRANT_SIDE_LENGTH * 2,
};
let quadrant_size = TilemapSize {
x: QUADRANT_SIDE_LENGTH,
y: QUADRANT_SIDE_LENGTH,
};
let mut tile_storage = TileStorage::empty(map_size);
let tilemap_entity = commands.spawn_empty().id();
let tilemap_id = TilemapId(tilemap_entity);
fill_tilemap_rect(
TileTextureIndex(0),
TilePos { x: 0, y: 0 },
quadrant_size,
tilemap_id,
&mut commands,
&mut tile_storage,
);
fill_tilemap_rect(
TileTextureIndex(1),
TilePos {
x: QUADRANT_SIDE_LENGTH,
y: 0,
},
quadrant_size,
tilemap_id,
&mut commands,
&mut tile_storage,
);
fill_tilemap_rect(
TileTextureIndex(2),
TilePos {
x: 0,
y: QUADRANT_SIDE_LENGTH,
},
quadrant_size,
tilemap_id,
&mut commands,
&mut tile_storage,
);
fill_tilemap_rect(
TileTextureIndex(3),
TilePos {
x: QUADRANT_SIDE_LENGTH,
y: QUADRANT_SIDE_LENGTH,
},
quadrant_size,
tilemap_id,
&mut commands,
&mut tile_storage,
);
let tile_size = TilemapTileSize { x: 15.0, y: 17.0 };
let grid_size = TilemapGridSize { x: 15.0, y: 17.0 };
let map_type = TilemapType::Hexagon(HexCoordSystem::Row);
commands.entity(tilemap_entity).insert(TilemapBundle {
grid_size,
size: map_size,
storage: tile_storage,
texture: TilemapTexture::Single(texture_handle),
tile_size,
map_type,
anchor: TilemapAnchor::Center,
..Default::default()
});
}
fn swap_mesh_type(mut query: Query<&mut TilemapType>, keyboard_input: Res<ButtonInput<KeyCode>>) {
if keyboard_input.just_pressed(KeyCode::Space) {
for mut map_type in query.iter_mut() {
match *map_type {
TilemapType::Hexagon(HexCoordSystem::Row) => {
*map_type = TilemapType::Hexagon(HexCoordSystem::RowEven);
}
TilemapType::Hexagon(HexCoordSystem::RowEven) => {
*map_type = TilemapType::Hexagon(HexCoordSystem::RowOdd);
}
TilemapType::Hexagon(HexCoordSystem::RowOdd) => {
*map_type = TilemapType::Hexagon(HexCoordSystem::Row);
}
_ => {}
}
}
}
}
fn main() {
App::new()
.add_plugins(
DefaultPlugins
.set(WindowPlugin {
primary_window: Some(Window {
title: String::from("Hexagon Row Example"),
..Default::default()
}),
..default()
})
.set(ImagePlugin::default_nearest()),
)
.add_plugins(TilemapPlugin)
.add_systems(Startup, startup)
.add_systems(Update, helpers::camera::movement)
.add_systems(Update, swap_mesh_type)
.run();
}