If one changes the upper aberration limit from 5 to something very high, say 1000, which better corresponds to the didactic scope of the exaggeration feature, graphical glitches occur when zooming in. An example of this is shown in the screenshot below, where some kind of clipping affects the stars on the left third of the image.
For this reason, the upper aberration limit is currently locked to 5, which makes it barely noticeable from Earth, unless the FOV is very small. Ideally, it should be possible to multiply aberration by 1000 and still have no clipping.
See the discussion below for further details.
Originally posted by @Atque in #4741
If one changes the upper aberration limit from 5 to something very high, say 1000, which better corresponds to the didactic scope of the exaggeration feature, graphical glitches occur when zooming in. An example of this is shown in the screenshot below, where some kind of clipping affects the stars on the left third of the image.
For this reason, the upper aberration limit is currently locked to 5, which makes it barely noticeable from Earth, unless the FOV is very small. Ideally, it should be possible to multiply aberration by 1000 and still have no clipping.
See the discussion below for further details.
Originally posted by @Atque in #4741