0.4.2 #22
Unanswered
Stevertus
asked this question in
Questions/Help
0.4.2
#22
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
BREAKING
Fixes
Entity.Markerselector that selects all markers with an optional data fieldbreakItemto CustomBlock to manually specify the item that should be killed if player breaks the blockList<Widget?>is not a subtype of typeWidgetThis discussion was created from the release 0.4.2.
Beta Was this translation helpful? Give feedback.
All reactions