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30 | 30 | <PlatformTarget>x86</PlatformTarget> |
31 | 31 | <DebugType>pdbonly</DebugType> |
32 | 32 | <Optimize>true</Optimize> |
33 | | - <OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath> |
| 33 | + <OutputPath>bin\Release\x86\</OutputPath> |
34 | 34 | <DefineConstants>TRACE;WINDOWS</DefineConstants> |
35 | 35 | <ErrorReport>prompt</ErrorReport> |
36 | 36 | <WarningLevel>4</WarningLevel> |
|
51 | 51 | <Prefer32Bit>true</Prefer32Bit> |
52 | 52 | </PropertyGroup> |
53 | 53 | <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'"> |
54 | | - <OutputPath>bin\x64\Release\</OutputPath> |
| 54 | + <OutputPath>bin\Release\x64\</OutputPath> |
55 | 55 | <DefineConstants>TRACE;WINDOWS</DefineConstants> |
56 | 56 | <Optimize>true</Optimize> |
57 | 57 | <DebugType>pdbonly</DebugType> |
|
73 | 73 | <Prefer32Bit>false</Prefer32Bit> |
74 | 74 | </PropertyGroup> |
75 | 75 | <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'"> |
76 | | - <OutputPath>bin\Release\</OutputPath> |
| 76 | + <OutputPath>bin\Release\anycpu\</OutputPath> |
77 | 77 | <DefineConstants>TRACE;WINDOWS</DefineConstants> |
78 | 78 | <Optimize>true</Optimize> |
79 | 79 | <DebugType>pdbonly</DebugType> |
|
153 | 153 | <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" /> |
154 | 154 | <PropertyGroup> |
155 | 155 | <PostBuildEvent>xcopy "$(ProjectDir)"Libraries\* "$(TargetDir)" /E /Y |
156 | | -xcopy "$(SolutionDir)"\MediaRouter\bin\Debug\$(PlatformName)\* "$(TargetDir)" /E /Y |
| 156 | +xcopy "$(SolutionDir)"\MediaRouter\bin\$(ConfigurationName)\$(PlatformName)\* "$(TargetDir)" /E /Y |
157 | 157 | del "$(TargetDir)"*.pdb</PostBuildEvent> |
158 | 158 | </PropertyGroup> |
159 | 159 | <PropertyGroup> |
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