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set DeathMarkers setting to true by default
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NitroxServer/Serialization/ServerConfig.cs

Lines changed: 1 addition & 1 deletion
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@@ -31,7 +31,7 @@ public class ServerConfig : NitroxConfig<ServerConfig>
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public bool KeepInventoryOnDeath { get; set; } = false;
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[PropertyDescription("Places a beacon where players die")]
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public bool MarkDeathPointsWithBeacon { get; set; } = false;
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public bool MarkDeathPointsWithBeacon { get; set; } = true;
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[PropertyDescription("Measured in milliseconds")]
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public int SaveInterval

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