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0.3.0

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@github-actions github-actions released this 14 Mar 02:18

Full Changelog: 0.2.3...0.3.0


Changelog - v0.3.0

New Features

  • Replaced the old ID-based static particle filter with a runtime class-based filter that auto-detects particle classes. Particles can now be individually toggled via a settings UI grouped by mod.

Bug Fixes

  • Fixed an issue where the screen would turn white when disabling the fog toggle.

Refactoring

  • Unified config read/write (loadFromConfig / writeChanges) using BooleanProperty / IntProperty, eliminating duplicate management.
  • Extracted GUI option page boilerplate into booleanOption / sliderOption helpers.
  • Replaced biome color magic numbers with named constants (DEFAULT_GRASS_COLOR, etc.).
  • Extracted duplicated logic from Profiler Mixins into a shared ProfilerHelper class.
  • Renamed the ambiguous MixinEntityRenderer to MixinEntityRendererWeather / MixinEntityRendererPreventShaders.
  • Consolidated hardcoded MOD_ID, MOD_NAME, and VERSION into a Reference class.

Build / Internal

  • Migrated to the latest version of CleanroomModTemplate-mixin.
  • Pinned CLR to 0.3.35-alpha.