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Releases: SupernaviX/vvb

1.18.2

28 Mar 02:47

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Fix support for 32-bit ARM phones

1.18.1

24 Mar 05:12

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Fix an accidental dependency on gles3

1.18.0

24 Mar 04:43

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  • Target Android SDK version 35
  • Add proper support for end-to-end mode
  • Fix some translation issues

1.17.1

30 Aug 01:49

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Fixes how non-Leia video modes work on Leia devices

1.17.0

25 Aug 05:02

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Adds the ability to export and import save data for all your games! Check the "General Setup" section for the option.

1.16.2

19 Jan 05:09

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  • Fix some emulation bugs affecting homebrew games
  • Update dependencies
  • Potentially fix issue with using Google Cardboard on new devices

1.16.1

27 Nov 05:20

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  • Gracefully handle graphics errors when starting a game

1.16.0

19 Nov 00:31

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  • Supports "software reads" for controllers, fixing emulation for some games
  • Updates a ton of dependencies
  • Add a link to the privacy policy to comply with the Google Play Store's requirements

1.15.0

24 Apr 02:57

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Supports 3D on the Lume Pad 2! Also updated some dependencies.

1.14.0

05 Apr 04:37

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  • Added support for launching straight into a game via external intent
  • Fixed bug preventing Google Cardboard from working on some devices
  • Cached field IDs in JNI code, which definitely improves performance
  • Updated main game loop logic to have a minimum delta, which should improve battery life and consistent performance
  • Upgraded lots of dependencies and language versions, which hopefully improves performance
  • Fixed issue where the notch at the top of the device would cover some of the game screen in portrait mode