@@ -106,7 +106,7 @@ public final class SGLMath {
106106 }
107107 }
108108
109- public static func GLsin < T: FloatingPointArithmeticType > ( angle: T ) -> T {
109+ public static func SGLsin < T: FloatingPointArithmeticType > ( angle: T ) -> T {
110110 if let z = angle as? Double {
111111 return sin ( z) as! T
112112 }
@@ -116,7 +116,7 @@ public final class SGLMath {
116116 preconditionFailure ( )
117117 }
118118
119- public static func GLcos < T: FloatingPointArithmeticType > ( angle: T ) -> T {
119+ public static func SGLcos < T: FloatingPointArithmeticType > ( angle: T ) -> T {
120120 if let z = angle as? Double {
121121 return cos ( z) as! T
122122 }
@@ -126,7 +126,7 @@ public final class SGLMath {
126126 preconditionFailure ( )
127127 }
128128
129- public static func GLtan < T: FloatingPointArithmeticType > ( angle: T ) -> T {
129+ public static func SGLtan < T: FloatingPointArithmeticType > ( angle: T ) -> T {
130130 if let z = angle as? Double {
131131 return tan ( z) as! T
132132 }
@@ -136,7 +136,7 @@ public final class SGLMath {
136136 preconditionFailure ( )
137137 }
138138
139- public static func GLasin < T: FloatingPointArithmeticType > ( x: T ) -> T {
139+ public static func SGLasin < T: FloatingPointArithmeticType > ( x: T ) -> T {
140140 if let z = x as? Double {
141141 return asin ( z) as! T
142142 }
@@ -146,7 +146,7 @@ public final class SGLMath {
146146 preconditionFailure ( )
147147 }
148148
149- public static func GLacos < T: FloatingPointArithmeticType > ( x: T ) -> T {
149+ public static func SGLacos < T: FloatingPointArithmeticType > ( x: T ) -> T {
150150 if let z = x as? Double {
151151 return acos ( z) as! T
152152 }
@@ -156,7 +156,7 @@ public final class SGLMath {
156156 preconditionFailure ( )
157157 }
158158
159- public static func GLatan < T: FloatingPointArithmeticType > ( y: T , _ x: T ) -> T {
159+ public static func SGLatan < T: FloatingPointArithmeticType > ( y: T , _ x: T ) -> T {
160160 if let z = y as? Double {
161161 return atan2 ( z, x as! Double ) as! T
162162 }
@@ -166,7 +166,7 @@ public final class SGLMath {
166166 preconditionFailure ( )
167167 }
168168
169- public static func GLatan < T: FloatingPointArithmeticType > ( yoverx: T ) -> T {
169+ public static func SGLatan < T: FloatingPointArithmeticType > ( yoverx: T ) -> T {
170170 if let z = yoverx as? Double {
171171 return atan ( z) as! T
172172 }
@@ -176,7 +176,7 @@ public final class SGLMath {
176176 preconditionFailure ( )
177177 }
178178
179- public static func GLsinh < T: FloatingPointArithmeticType > ( x: T ) -> T {
179+ public static func SGLsinh < T: FloatingPointArithmeticType > ( x: T ) -> T {
180180 if let z = x as? Double {
181181 return sinh ( z) as! T
182182 }
@@ -186,7 +186,7 @@ public final class SGLMath {
186186 preconditionFailure ( )
187187 }
188188
189- public static func GLcosh < T: FloatingPointArithmeticType > ( x: T ) -> T {
189+ public static func SGLcosh < T: FloatingPointArithmeticType > ( x: T ) -> T {
190190 if let z = x as? Double {
191191 return cosh ( z) as! T
192192 }
@@ -196,7 +196,7 @@ public final class SGLMath {
196196 preconditionFailure ( )
197197 }
198198
199- public static func GLtanh < T: FloatingPointArithmeticType > ( x: T ) -> T {
199+ public static func SGLtanh < T: FloatingPointArithmeticType > ( x: T ) -> T {
200200 if let z = x as? Double {
201201 return tanh ( z) as! T
202202 }
@@ -206,7 +206,7 @@ public final class SGLMath {
206206 preconditionFailure ( )
207207 }
208208
209- public static func GLasinh < T: FloatingPointArithmeticType > ( x: T ) -> T {
209+ public static func SGLasinh < T: FloatingPointArithmeticType > ( x: T ) -> T {
210210 if let z = x as? Double {
211211 return asinh ( z) as! T
212212 }
@@ -216,7 +216,7 @@ public final class SGLMath {
216216 preconditionFailure ( )
217217 }
218218
219- public static func GLacosh < T: FloatingPointArithmeticType > ( x: T ) -> T {
219+ public static func SGLacosh < T: FloatingPointArithmeticType > ( x: T ) -> T {
220220 if let z = x as? Double {
221221 return acosh ( z) as! T
222222 }
@@ -226,7 +226,7 @@ public final class SGLMath {
226226 preconditionFailure ( )
227227 }
228228
229- public static func GLatanh < T: FloatingPointArithmeticType > ( x: T ) -> T {
229+ public static func SGLatanh < T: FloatingPointArithmeticType > ( x: T ) -> T {
230230 if let z = x as? Double {
231231 return atanh ( z) as! T
232232 }
@@ -236,7 +236,7 @@ public final class SGLMath {
236236 preconditionFailure ( )
237237 }
238238
239- public static func GLpow < T: FloatingPointArithmeticType > ( x: T , _ y: T ) -> T {
239+ public static func SGLpow < T: FloatingPointArithmeticType > ( x: T , _ y: T ) -> T {
240240 if let z = x as? Double {
241241 return pow ( z, y as! Double ) as! T
242242 }
@@ -245,7 +245,7 @@ public final class SGLMath {
245245 }
246246 preconditionFailure ( )
247247 }
248- public static func GLexp < T: FloatingPointArithmeticType > ( x: T ) -> T {
248+ public static func SGLexp < T: FloatingPointArithmeticType > ( x: T ) -> T {
249249 if let z = x as? Double {
250250 return exp ( z) as! T
251251 }
@@ -254,7 +254,7 @@ public final class SGLMath {
254254 }
255255 preconditionFailure ( )
256256 }
257- public static func GLlog < T: FloatingPointArithmeticType > ( x: T ) -> T {
257+ public static func SGLlog < T: FloatingPointArithmeticType > ( x: T ) -> T {
258258 if let z = x as? Double {
259259 return log ( z) as! T
260260 }
@@ -264,7 +264,7 @@ public final class SGLMath {
264264 preconditionFailure ( )
265265 }
266266
267- public static func GLexp2 < T: FloatingPointArithmeticType > ( x: T ) -> T {
267+ public static func SGLexp2 < T: FloatingPointArithmeticType > ( x: T ) -> T {
268268 if let z = x as? Double {
269269 return exp2 ( z) as! T
270270 }
@@ -273,7 +273,7 @@ public final class SGLMath {
273273 }
274274 preconditionFailure ( )
275275 }
276- public static func GLlog2 < T: FloatingPointArithmeticType > ( x: T ) -> T {
276+ public static func SGLlog2 < T: FloatingPointArithmeticType > ( x: T ) -> T {
277277 if let z = x as? Double {
278278 return log2 ( z) as! T
279279 }
@@ -283,7 +283,7 @@ public final class SGLMath {
283283 preconditionFailure ( )
284284 }
285285
286- public static func GLsqrt < T: FloatingPointArithmeticType > ( x: T ) -> T {
286+ public static func SGLsqrt < T: FloatingPointArithmeticType > ( x: T ) -> T {
287287 if let z = x as? Double {
288288 return sqrt ( z) as! T
289289 }
@@ -293,7 +293,7 @@ public final class SGLMath {
293293 preconditionFailure ( )
294294 }
295295
296- public static func GLfloor < T: FloatingPointArithmeticType > ( x: T ) -> T {
296+ public static func SGLfloor < T: FloatingPointArithmeticType > ( x: T ) -> T {
297297 if let z = x as? Double {
298298 return floor ( z) as! T
299299 }
@@ -303,7 +303,7 @@ public final class SGLMath {
303303 preconditionFailure ( )
304304 }
305305
306- public static func GLtrunc < T: FloatingPointArithmeticType > ( x: T ) -> T {
306+ public static func SGLtrunc < T: FloatingPointArithmeticType > ( x: T ) -> T {
307307 if let z = x as? Double {
308308 return trunc ( z) as! T
309309 }
@@ -313,7 +313,7 @@ public final class SGLMath {
313313 preconditionFailure ( )
314314 }
315315
316- public static func GLround < T: FloatingPointArithmeticType > ( x: T ) -> T {
316+ public static func SGLround < T: FloatingPointArithmeticType > ( x: T ) -> T {
317317 if let z = x as? Double {
318318 return round ( z) as! T
319319 }
@@ -323,7 +323,7 @@ public final class SGLMath {
323323 preconditionFailure ( )
324324 }
325325
326- public static func GLceil < T: FloatingPointArithmeticType > ( x: T ) -> T {
326+ public static func SGLceil < T: FloatingPointArithmeticType > ( x: T ) -> T {
327327 if let z = x as? Double {
328328 return ceil ( z) as! T
329329 }
@@ -333,7 +333,7 @@ public final class SGLMath {
333333 preconditionFailure ( )
334334 }
335335
336- public static func GLmodf < T: FloatingPointArithmeticType > ( x: T , inout _ i: T ) -> T {
336+ public static func SGLmodf < T: FloatingPointArithmeticType > ( x: T , inout _ i: T ) -> T {
337337 if let z = x as? Double {
338338 return withUnsafeMutablePointer ( & i) {
339339 return modf ( z, UnsafeMutablePointer < Double > ( $0) ) as! T
@@ -347,7 +347,7 @@ public final class SGLMath {
347347 preconditionFailure ( )
348348 }
349349
350- public static func GLfma < T: FloatingPointArithmeticType > ( a: T , _ b: T , _ c: T ) -> T {
350+ public static func SGLfma < T: FloatingPointArithmeticType > ( a: T , _ b: T , _ c: T ) -> T {
351351 if let z = a as? Double {
352352 return fma ( z, b as! Double , c as! Double ) as! T
353353 }
@@ -357,7 +357,7 @@ public final class SGLMath {
357357 preconditionFailure ( )
358358 }
359359
360- public static func GLfrexp < T: FloatingPointArithmeticType > ( x: T , inout _ exp: Int32 ) -> T {
360+ public static func SGLfrexp < T: FloatingPointArithmeticType > ( x: T , inout _ exp: Int32 ) -> T {
361361 if let z = x as? Double {
362362 return frexp ( z, & exp) as! T
363363 }
@@ -367,7 +367,7 @@ public final class SGLMath {
367367 preconditionFailure ( )
368368 }
369369
370- public static func GLldexp < T: FloatingPointArithmeticType > ( x: T , _ exp: Int32 ) -> T {
370+ public static func SGLldexp < T: FloatingPointArithmeticType > ( x: T , _ exp: Int32 ) -> T {
371371 if let z = x as? Double {
372372 return ldexp ( z, exp) as! T
373373 }
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