Commit 36c2ab6
committed
fix(ravengard): dungeon stamping loads its chunks and joins stop colliding
The stamp batch never completed because block batches only land in loaded
chunks and a freshly created instance has none, which left every runner
stuck on the preparing message; the stamper now loads every chunk under
the layout's bounds before applying. The static dungeon game also pulled
orchestrated runners into itself a second after connecting, which is
where the surprise spectator switch came from, so it now skips anyone
already assigned to a generated instance. Re-running join while a
dungeon is still stamping answers with a wait message instead of
restarting the flow.1 parent 66b0b91 commit 36c2ab6
3 files changed
Lines changed: 31 additions & 1 deletion
File tree
- type.ravengarddungeon/src/main/java/net/swofty/type/ravengarddungeon
- events
- game
- generator
Lines changed: 5 additions & 0 deletions
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
17 | 17 | | |
18 | 18 | | |
19 | 19 | | |
| 20 | + | |
| 21 | + | |
| 22 | + | |
| 23 | + | |
| 24 | + | |
20 | 25 | | |
21 | 26 | | |
22 | 27 | | |
| |||
Lines changed: 4 additions & 0 deletions
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
146 | 146 | | |
147 | 147 | | |
148 | 148 | | |
| 149 | + | |
| 150 | + | |
| 151 | + | |
| 152 | + | |
149 | 153 | | |
150 | 154 | | |
151 | 155 | | |
| |||
Lines changed: 22 additions & 1 deletion
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
89 | 89 | | |
90 | 90 | | |
91 | 91 | | |
| 92 | + | |
| 93 | + | |
| 94 | + | |
| 95 | + | |
| 96 | + | |
| 97 | + | |
| 98 | + | |
| 99 | + | |
| 100 | + | |
| 101 | + | |
| 102 | + | |
| 103 | + | |
| 104 | + | |
| 105 | + | |
| 106 | + | |
| 107 | + | |
92 | 108 | | |
93 | | - | |
| 109 | + | |
| 110 | + | |
| 111 | + | |
| 112 | + | |
| 113 | + | |
| 114 | + | |
94 | 115 | | |
95 | 116 | | |
96 | 117 | | |
| |||
0 commit comments