|
35 | 35 | <HintPath>..\packages\Lib.Harmony.2.1.1\lib\net472\0Harmony.dll</HintPath>
|
36 | 36 | </Reference>
|
37 | 37 | <Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
38 |
| - <HintPath>..\packages\SynapseSL.2.7.0-dev4\lib\net472\Assembly-CSharp.dll</HintPath> |
| 38 | + <HintPath>..\packages\SynapseSL.2.7.1\lib\net472\Assembly-CSharp.dll</HintPath> |
39 | 39 | </Reference>
|
40 | 40 | <Reference Include="Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
41 |
| - <HintPath>..\packages\SynapseSL.2.7.0-dev4\lib\net472\Assembly-CSharp-firstpass.dll</HintPath> |
| 41 | + <HintPath>..\packages\SynapseSL.2.7.1\lib\net472\Assembly-CSharp-firstpass.dll</HintPath> |
42 | 42 | </Reference>
|
43 | 43 | <Reference Include="LiteDB, Version=5.0.11.0, Culture=neutral, PublicKeyToken=4ee40123013c9f27, processorArchitecture=MSIL">
|
44 | 44 | <HintPath>..\packages\LiteDB.5.0.11\lib\net45\LiteDB.dll</HintPath>
|
45 | 45 | </Reference>
|
46 | 46 | <Reference Include="Mirror, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
47 |
| - <HintPath>..\packages\SynapseSL.2.7.0-dev4\lib\net472\Mirror.dll</HintPath> |
| 47 | + <HintPath>..\packages\SynapseSL.2.7.1\lib\net472\Mirror.dll</HintPath> |
48 | 48 | </Reference>
|
49 |
| - <Reference Include="Synapse, Version=2.7.0.0, Culture=neutral, processorArchitecture=MSIL"> |
50 |
| - <HintPath>..\packages\SynapseSL.2.7.0-dev4\lib\net472\Synapse.dll</HintPath> |
| 49 | + <Reference Include="Synapse, Version=2.7.1.0, Culture=neutral, processorArchitecture=MSIL"> |
| 50 | + <HintPath>..\packages\SynapseSL.2.7.1\lib\net472\Synapse.dll</HintPath> |
51 | 51 | </Reference>
|
52 | 52 | <Reference Include="System" />
|
53 | 53 | <Reference Include="System.Core" />
|
|
62 | 62 | <Reference Include="System.Net.Http" />
|
63 | 63 | <Reference Include="System.Xml" />
|
64 | 64 | <Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
65 |
| - <HintPath>..\packages\SynapseSL.2.7.0-dev4\lib\net472\UnityEngine.dll</HintPath> |
| 65 | + <HintPath>..\packages\SynapseSL.2.7.1\lib\net472\UnityEngine.dll</HintPath> |
66 | 66 | </Reference>
|
67 | 67 | <Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
68 |
| - <HintPath>..\packages\SynapseSL.2.7.0-dev4\lib\net472\UnityEngine.CoreModule.dll</HintPath> |
| 68 | + <HintPath>..\packages\SynapseSL.2.7.1\lib\net472\UnityEngine.CoreModule.dll</HintPath> |
69 | 69 | </Reference>
|
70 | 70 | <Reference Include="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
71 |
| - <HintPath>..\packages\SynapseSL.2.7.0-dev4\lib\net472\UnityEngine.PhysicsModule.dll</HintPath> |
| 71 | + <HintPath>..\packages\SynapseSL.2.7.1\lib\net472\UnityEngine.PhysicsModule.dll</HintPath> |
72 | 72 | </Reference>
|
73 | 73 | <Reference Include="YamlDotNet, Version=11.0.0.0, Culture=neutral, PublicKeyToken=ec19458f3c15af5e, processorArchitecture=MSIL">
|
74 | 74 | <HintPath>..\packages\YamlDotNet.11.2.1\lib\net45\YamlDotNet.dll</HintPath>
|
|
78 | 78 | <Compile Include="Commands\Broadcast.cs" />
|
79 | 79 | <Compile Include="Commands\Ball.cs" />
|
80 | 80 | <Compile Include="Commands\Flash.cs" />
|
| 81 | + <Compile Include="Commands\Position.cs" /> |
81 | 82 | <Compile Include="Commands\RagDoll.cs" />
|
82 | 83 | <Compile Include="Commands\Redirect.cs" />
|
83 | 84 | <Compile Include="Commands\Window.cs" />
|
|
0 commit comments