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Release/v0.12.2b (#1238)
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CHANGELOG.md

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@@ -4,6 +4,8 @@ All notable changes to TTT2 will be documented here. Inspired by [keep a changel
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## Unreleased
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## [v0.12.2b](https://github.com/TTT-2/TTT2/tree/v0.12.2b) (2023-12-20)
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### Added
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- Added the beacon back into TTT2, an equipment that was disabled long ago in base TTT

gamemodes/terrortown/gamemode/client/cl_changes.lua

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@@ -1751,6 +1751,58 @@ function CreateChanges()
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]],
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os.time({ year = 2023, month = 12, day = 12})
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)
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AddChange(
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"TTT2 Base - v0.12.2b",
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[[
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<h2>Added</h2>
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<ul>
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<li>Added the beacon back into TTT2, an equipment that was disabled long ago in base TTT</li>
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<ul>
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<li>Can only be bought by policing roles</li>
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<li>Creates a wallhack in a sphere around it, which is visible to everyone</li>
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</ul>
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<li>Added recognizable badge for builtin equipment and roles (by @EntranceJew)</li>
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<ul>
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<li>Buy Equipment menu has builtin indicators, replacing the (C) custom marker decorating a majority of equipment</li>
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<li>F1 > Edit Equipment now has builtin indicators on equipment</li>
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<li>Added tooltip to F1 > Edit Equipment menu with the equipment's class name.</li>
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<li>F1 > Role Settings now has builtin indicators for roles</li>
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<li>F1 > Edit Shops now has builtin indicators for roles</li>
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</ul>
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</ul>
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<h2>Changed</h2>
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<ul>
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<li>Updated the Turkish localization file (by @NovaDiablox)</li>
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<li>Radio can now only be picked up by placer</li>
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<li>Radar now clears existing waypoints when removed or on changing role (by @EntranceJew)</li>
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<li>Comboboxes can now handle numbers and strings as values</li>
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<ul>
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<li>Defaults work now with numbers</li>
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<li>OnChange-Callback is called with the correct type for ConVars</li>
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</ul>
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</ul>
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<h2>Fixed</h2>
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<ul>
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<li>Binoculars scan no longer gets interrupted when changing zoom level</li>
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<li>Fixed missing water level icon breaking scoreboard</li>
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<li>DNA Tester works now with more than one fingerprint on a weapon</li>
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<li>TraitorButton config files should now actually work</li>
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<li>Translation strings not rendering on detective's body search mode combobox</li>
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<li>C4 defusal prompt now suggesting the right key</li>
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<li>Disable to unscope from weapons without ironsights</li>
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<li>Fixed typo preventing targetid from showing role icons correctly</li>
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<li>Mitigated issue with CTakeDamageInfo becoming ephemeral outside their hook of origin</li>
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<li>ttt_game_text can now properly send to "All except traitors", as described.</li>
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<li>Fixed corpses not listing their kills</li>
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<li>Comboboxes now show correct values for database driven entries</li>
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<li>Database-Callbacks are now called with the correct valuetype</li>
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</ul>
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]],
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os.time({ year = 2023, month = 12, day = 20})
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)
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---
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-- run hook for other addons to add their changelog as well
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-- @realm client

gamemodes/terrortown/gamemode/shared/sh_init.lua

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@@ -5,7 +5,7 @@ GM.Name = "TTT2"
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GM.Author = "Bad King Urgrain, Alf21, saibotk, Mineotopia, LeBroomer, Histalek, ZenBre4ker"
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GM.Email = "[email protected]"
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GM.Website = "ttt.badking.net, docs.ttt2.neoxult.de"
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GM.Version = "0.12.1b"
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GM.Version = "0.12.2b"
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GM.Customized = true
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TTT2 = true -- identifier for TTT2. Just use "if TTT2 then ... end"

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