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cleanup button status enums
1 parent 3622441 commit d626b55

22 files changed

+537
-503
lines changed

include/d/actor/d_a_alink.h

Lines changed: 41 additions & 41 deletions
Original file line numberDiff line numberDiff line change
@@ -7182,18 +7182,18 @@ class daAlink_c : public daPy_py_c {
71827182
return 0;
71837183
}
71847184
virtual cXyz* getMagneBootsTopVec() { return &mMagneBootsTopVec; }
7185-
virtual void setCargoCarry(fopAc_ac_c* p_actor) {
7185+
virtual void setCargoCarry(fopAc_ac_c* i_actor) {
71867186
mMode = SMODE_CARGO_CARRY;
7187-
mCargoCarryAcKeep.setData(p_actor);
7187+
mCargoCarryAcKeep.setData(i_actor);
71887188
}
7189-
virtual void setGoronSideMove(fopAc_ac_c* p_actor) {
7189+
virtual void setGoronSideMove(fopAc_ac_c* i_actor) {
71907190
mMode = SMODE_GORON_THROW;
7191-
mCargoCarryAcKeep.setData(p_actor);
7191+
mCargoCarryAcKeep.setData(i_actor);
71927192
}
7193-
virtual void setSumouReady(fopAc_ac_c* p_actor) {
7193+
virtual void setSumouReady(fopAc_ac_c* i_actor) {
71947194
mMode = SMODE_SUMO_READY;
7195-
mCargoCarryAcKeep.setData(p_actor);
7196-
mDemo.setDemoMode(1);
7195+
mCargoCarryAcKeep.setData(i_actor);
7196+
mDemo.setDemoMode(daPy_demo_c::DEMO_UNK_1_e);
71977197
}
71987198
virtual void setSumouPushBackDirection(s16 param_0) {
71997199
if (mProcID != PROC_SUMOU_MOVE) {
@@ -7211,18 +7211,18 @@ class daAlink_c : public daPy_py_c {
72117211
virtual bool checkUseKandelaar(int);
72127212
virtual void setDkCaught(fopAc_ac_c* i_dkActor);
72137213
virtual void onPressedDamage(cXyz const&, s16);
7214-
virtual bool checkPriActorOwn(fopAc_ac_c const* p_actor) const {
7215-
return field_0x27f4 == p_actor;
7214+
virtual bool checkPriActorOwn(fopAc_ac_c const* i_actor) const {
7215+
return field_0x27f4 == i_actor;
72167216
}
7217-
virtual bool onWolfEnemyBiteAll(fopAc_ac_c*, daPy_FLG2);
7218-
virtual bool checkWolfEnemyBiteAllOwn(fopAc_ac_c const* p_actor) const {
7219-
return field_0x281c.getActorConst() == p_actor;
7217+
virtual bool onWolfEnemyBiteAll(fopAc_ac_c* i_enemy, daPy_py_c::daPy_FLG2 i_flag);
7218+
virtual bool checkWolfEnemyBiteAllOwn(fopAc_ac_c const* i_actor) const {
7219+
return field_0x281c.getActorConst() == i_actor;
72207220
}
7221-
virtual void setWolfEnemyHangBiteAngle(s16 angle) {
7221+
virtual void setWolfEnemyHangBiteAngle(s16 i_angle) {
72227222
if (mProcID != PROC_WOLF_ENEMY_HANG_BITE) {
72237223
return;
72247224
}
7225-
mProcVar4.field_0x3010 = angle;
7225+
mProcVar4.field_0x3010 = i_angle;
72267226
}
72277227
virtual void setSumouGraspCancelCount(int param_0) {
72287228
if (mProcID != PROC_SUMOU_MOVE) {
@@ -7290,10 +7290,10 @@ class daAlink_c : public daPy_py_c {
72907290
virtual bool checkDragonHangRide() const {
72917291
return mProcID == PROC_BOSS_BODY_HANG && field_0x32cc != 0;
72927292
}
7293-
virtual void playerStartCollisionSE(u32 param_0, u32 param_1) {
7294-
mZ2Link.startCollisionSE(param_0, param_1);
7293+
virtual void playerStartCollisionSE(u32 i_hitID, u32 i_mapinfo) {
7294+
mZ2Link.startCollisionSE(i_hitID, i_mapinfo);
72957295
}
7296-
virtual void changeDragonActor(fopAc_ac_c*);
7296+
virtual void changeDragonActor(fopAc_ac_c* i_actor);
72977297
virtual u8 getClothesChangeWaitTimer() const { return mClothesChangeWaitTimer; }
72987298
virtual u8 getShieldChangeWaitTimer() const { return mShieldChangeWaitTimer; }
72997299
virtual BOOL checkBootsOrArmorHeavy() const;
@@ -7303,15 +7303,15 @@ class daAlink_c : public daPy_py_c {
73037303

73047304
static BOOL checkDebugMoveInput();
73057305

7306-
u32 checkModeFlg(u32 pFlag) const { return mModeFlg & pFlag; }
7306+
u32 checkModeFlg(u32 i_flag) const { return mModeFlg & i_flag; }
73077307

73087308
BOOL checkSmallUpperGuardAnime() const { return checkUpperAnime(dRes_ID_ALANM_BCK_ATDEFS_e); }
73097309
BOOL checkFmChainGrabAnime() const { return checkUpperAnime(dRes_ID_ALANM_BCK_CHAIN_e) || checkUpperAnime(dRes_ID_ALANM_BCK_WL_CHAIN_e); }
73107310

73117311
BOOL checkAttentionLock() { return mAttention->Lockon(); }
73127312

7313-
bool checkUpperAnime(u16 i_idx) const { return mUpperAnmHeap[UPPER_2].getIdx() == i_idx; }
7314-
bool checkUnderAnime(u16 i_idx) const { return mUnderAnmHeap[UNDER_2].getIdx() == i_idx; }
7313+
bool checkUpperAnime(u16 i_resIdx) const { return mUpperAnmHeap[UPPER_2].getIdx() == i_resIdx; }
7314+
bool checkUnderAnime(u16 i_resIdx) const { return mUnderAnmHeap[UNDER_2].getIdx() == i_resIdx; }
73157315

73167316
bool checkNoSetUpperAnime() const { return mUpperAnmHeap[UPPER_2].checkNoSetIdx(); }
73177317
bool checkSwimMoveHandAnime() const { return checkUpperAnime(dRes_ID_ALANM_BCK_SWIMINGB_e); }
@@ -7335,7 +7335,7 @@ class daAlink_c : public daPy_py_c {
73357335
BOOL checkCutDashChargeAnime() const { return checkUpperAnime(dRes_ID_ALANM_BCK_CUTDTP_e); }
73367336
BOOL checkBoomerangAnimeAndReturnWait() const { return checkBoomerangAnime(); }
73377337
BOOL checkTwoHandItemEquipAnime() const { return checkUpperAnime(dRes_ID_ALANM_BCK_TAKE_e); }
7338-
BOOL checkBarkAnime() const { return 0; }
7338+
BOOL checkBarkAnime() const { return FALSE; }
73397339
bool checkWolfGrabAnimeObj() const { return checkUpperAnime(dRes_ID_ALANM_BCK_WL_PICKUPA_e); }
73407340
bool checkWolfGrabAnimeStick() const { return checkUpperAnime(dRes_ID_ALANM_BCK_WL_PICKUPB_e); }
73417341
BOOL checkWolfGrabAnime() const { return checkWolfGrabAnimeObj() || checkWolfGrabAnimeStick(); }
@@ -7406,8 +7406,8 @@ class daAlink_c : public daPy_py_c {
74067406
void setFaceDemoBtp(u16 i_resIdx) { setFaceBtp(i_resIdx, FALSE, 0); }
74077407
void setFaceDemoBtk(u16 i_resIdx) { setFaceBtk(i_resIdx, FALSE, 0); }
74087408

7409-
void setGrabStatus(u8 i_status, u8 param_1) { setWallGrabStatus(i_status, param_1); }
7410-
void setChainGrabStatus(u8 i_status) { setGrabStatus(i_status, 2); }
7409+
void setGrabStatus(u8 i_status, u8 i_flag) { setWallGrabStatus(i_status, i_flag); }
7410+
void setChainGrabStatus(u8 i_status) { setGrabStatus(i_status, BUTTON_STATUS_FLAG_EMPHASIS); }
74117411

74127412
void cancelFmChainGrabFromOut() {
74137413
field_0x2fa3 = 0;
@@ -7524,12 +7524,12 @@ class daAlink_c : public daPy_py_c {
75247524
}
75257525

75267526
bool checkFisingRodJewl() const {
7527-
return (mEquipItem == 0x5C || mEquipItem == 0x5F) || mEquipItem == 0x5E;
7527+
return (mEquipItem == fpcNm_ITEM_JEWEL_ROD || mEquipItem == fpcNm_ITEM_JEWEL_WORM_ROD) || mEquipItem == fpcNm_ITEM_JEWEL_BEE_ROD;
75287528
}
75297529

7530-
bool checkFisingRodWorm() const { return mItemMode == 0x74; }
7530+
bool checkFisingRodWorm() const { return mItemMode == fpcNm_ITEM_WORM; }
75317531

7532-
bool checkFisingRodBee() const { return mItemMode == 0x76; }
7532+
bool checkFisingRodBee() const { return mItemMode == fpcNm_ITEM_BEE_CHILD; }
75337533

75347534
void fishingCastWaitAnimeStart() {
75357535
if (mProcID == PROC_FISHING_CAST) {
@@ -7555,11 +7555,11 @@ class daAlink_c : public daPy_py_c {
75557555
f32 getCopyRodBallDisFlyMax() const { return mSearchBallScale; }
75567556

75577557
void clearIronBallActor() { field_0x173c.SetActor(this); }
7558-
BOOL checkCanoeRideOwn(const fopAc_ac_c* param_0) const {
7559-
return checkCanoeRide() && mRideAcKeep.getActorConst() == param_0;
7558+
BOOL checkCanoeRideOwn(const fopAc_ac_c* i_actor) const {
7559+
return checkCanoeRide() && mRideAcKeep.getActorConst() == i_actor;
75607560
}
7561-
BOOL checkBoarRideOwn(const fopAc_ac_c* i_actorP) const {
7562-
return checkBoarRide() && mRideAcKeep.getActorConst() == i_actorP;
7561+
BOOL checkBoarRideOwn(const fopAc_ac_c* i_actor) const {
7562+
return checkBoarRide() && mRideAcKeep.getActorConst() == i_actor;
75637563
}
75647564
u32 checkWolfDashMode() const { return checkNoResetFlg1(FLG1_DASH_MODE); }
75657565
bool checkWolfLieWaterIn() const { return mWaterY > current.pos.y + 20.5f; }
@@ -7608,9 +7608,9 @@ class daAlink_c : public daPy_py_c {
76087608
return mNowAnmPackUnder[i_idx].getAnmTransform();
76097609
}
76107610
BOOL doButton() const { return mItemButton & BTN_A; }
7611-
void setGrassCancelStatus(u8 param_0) { setBStatus(param_0); }
7611+
void setGrassCancelStatus(u8 i_status) { setBStatus(i_status); }
76127612

7613-
void seStartSystem(u32 i_seID) { mDoAud_seStart(i_seID, NULL, 0, 0); }
7613+
void seStartSystem(u32 i_soundID) { mDoAud_seStart(i_soundID, NULL, 0, 0); }
76147614
bool checkIronBallEquip() const { return mEquipItem == fpcNm_ITEM_IRONBALL; }
76157615
BOOL checkFishingRodEquip() const { return checkFishingRodItem(mEquipItem); }
76167616

@@ -7730,8 +7730,8 @@ class daAlink_c : public daPy_py_c {
77307730
return mDemo.getDemoMode() == 14 && mDemo.getParam0() == 2;
77317731
}
77327732

7733-
bool checkSpinnerRideOwn(const fopAc_ac_c* param_0) {
7734-
return checkSpinnerRide() && mRideAcKeep.getActorConst() == param_0;
7733+
bool checkSpinnerRideOwn(const fopAc_ac_c* i_actor) {
7734+
return checkSpinnerRide() && mRideAcKeep.getActorConst() == i_actor;
77357735
}
77367736

77377737
BOOL checkSpinnerReady() const { return mProcID == PROC_SPINNER_READY; }
@@ -8388,9 +8388,9 @@ class daAlink_c : public daPy_py_c {
83888388
/* 0x03850 */ daAlink_procFunc mpProcFunc;
83898389
}; // Size: 0x385C
83908390

8391-
static bool daAlink_checkLightBallA(fopAc_ac_c* p_actor);
8392-
static bool daAlink_checkLightBallB(fopAc_ac_c* p_actor);
8393-
static fopAc_ac_c* daAlink_searchCoach(fopAc_ac_c* param_0, void* param_1);
8391+
static bool daAlink_checkLightBallA(fopAc_ac_c* i_actor);
8392+
static bool daAlink_checkLightBallB(fopAc_ac_c* i_actor);
8393+
static fopAc_ac_c* daAlink_searchCoach(fopAc_ac_c* i_actor, void* param_1);
83948394

83958395
struct daAlink_cutParamTbl {
83968396
/* 0x0 */ daAlink_c::daAlink_ANM m_anmID;
@@ -8414,10 +8414,10 @@ struct daAlink_cutHorseParamTbl {
84148414
inline BOOL dComIfGs_isTransformLV(int i_no);
84158415
inline BOOL dComIfGs_isEventBit(const u16);
84168416

8417-
static fopAc_ac_c* daAlink_searchPortal(fopAc_ac_c* param_0, void* param_1);
8418-
static fopAc_ac_c* daAlink_searchCanoe(fopAc_ac_c* param_0, void* param_1);
8419-
static void* daAlink_searchBoar(fopAc_ac_c* param_0, void* param_1);
8420-
static fopAc_ac_c* daAlink_searchLightBall(fopAc_ac_c* p_actor, void* param_1);
8417+
static fopAc_ac_c* daAlink_searchPortal(fopAc_ac_c* i_actor, void* i_data);
8418+
static fopAc_ac_c* daAlink_searchCanoe(fopAc_ac_c* i_actor, void* i_data);
8419+
static void* daAlink_searchBoar(fopAc_ac_c* i_actor, void* i_data);
8420+
static fopAc_ac_c* daAlink_searchLightBall(fopAc_ac_c* i_actor, void* i_data);
84218421

84228422
inline daAlink_c* daAlink_getAlinkActorClass() {
84238423
return (daAlink_c*)dComIfGp_getLinkPlayer();

include/d/d_com_inf_game.h

Lines changed: 163 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -16,6 +16,169 @@
1616
#include "m_Do/m_Do_controller_pad.h"
1717
#include "m_Do/m_Do_graphic.h"
1818

19+
enum dComIfG_ButtonStatus {
20+
/* 0x00 */ BUTTON_STATUS_NONE,
21+
/* 0x01 */ BUTTON_STATUS_LET_GO,
22+
/* 0x02 */ BUTTON_STATUS_PEEK,
23+
/* 0x03 */ BUTTON_STATUS_ATTACK,
24+
/* 0x04 */ BUTTON_STATUS_PUT_AWAY,
25+
/* 0x05 */ BUTTON_STATUS_HOWL,
26+
/* 0x06 */ BUTTON_STATUS_OPEN,
27+
/* 0x07 */ BUTTON_STATUS_ENTER,
28+
/* 0x08 */ BUTTON_STATUS_CHECK,
29+
/* 0x09 */ BUTTON_STATUS_DASH,
30+
/* 0x0A */ BUTTON_STATUS_CROUCH,
31+
/* 0x0B */ BUTTON_STATUS_DEFEND,
32+
/* 0x0C */ BUTTON_STATUS_PICK_UP,
33+
/* 0x0D */ BUTTON_STATUS_DIG,
34+
/* 0x0E */ BUTTON_STATUS_EAT,
35+
/* 0x0F */ BUTTON_STATUS_SELECT,
36+
/* 0x10 */ BUTTON_STATUS_LOCK,
37+
/* 0x11 */ BUTTON_STATUS_SWITCH,
38+
/* 0x12 */ BUTTON_STATUS_BACK,
39+
/* 0x13 */ BUTTON_STATUS_THROW,
40+
/* 0x14 */ BUTTON_STATUS_PLACE,
41+
/* 0x15 */ BUTTON_STATUS_GRAB,
42+
/* 0x16 */ BUTTON_STATUS_GET_OFF,
43+
/* 0x17 */ BUTTON_STATUS_GET_ON,
44+
/* 0x18 */ BUTTON_STATUS_PADDLE,
45+
/* 0x19 */ BUTTON_STATUS_JUMP,
46+
/* 0x1A */ BUTTON_STATUS_READ,
47+
/* 0x1B */ BUTTON_STATUS_LOOK,
48+
/* 0x1C */ BUTTON_STATUS_SPEAK,
49+
/* 0x1D */ BUTTON_STATUS_LIFT,
50+
/* 0x1E */ BUTTON_STATUS_SWING,
51+
/* 0x1F */ BUTTON_STATUS_UNK_31,
52+
/* 0x20 */ BUTTON_STATUS_UNK_32,
53+
/* 0x21 */ BUTTON_STATUS_UNK_33,
54+
/* 0x22 */ BUTTON_STATUS_CONFIRM,
55+
/* 0x23 */ BUTTON_STATUS_NEXT,
56+
/* 0x24 */ BUTTON_STATUS_INFO,
57+
/* 0x25 */ BUTTON_STATUS_UNK_37,
58+
/* 0x26 */ BUTTON_STATUS_UNK_38,
59+
/* 0x27 */ BUTTON_STATUS_UNK_39,
60+
/* 0x28 */ BUTTON_STATUS_WHOOP,
61+
/* 0x29 */ BUTTON_STATUS_ZOOM,
62+
/* 0x2A */ BUTTON_STATUS_QUIT,
63+
/* 0x2B */ BUTTON_STATUS_PICK,
64+
/* 0x2C */ BUTTON_STATUS_BLOW,
65+
/* 0x2D */ BUTTON_STATUS_DODGE,
66+
/* 0x2E */ BUTTON_STATUS_CUT,
67+
/* 0x2F */ BUTTON_STATUS_HINT,
68+
/* 0x30 */ BUTTON_STATUS_FINISH,
69+
/* 0x31 */ BUTTON_STATUS_SET_FREE,
70+
/* 0x32 */ BUTTON_STATUS_DISMOUNT,
71+
/* 0x33 */ BUTTON_STATUS_DROP_DOWN,
72+
/* 0x34 */ BUTTON_STATUS_UNK_52,
73+
/* 0x35 */ BUTTON_STATUS_TAKE,
74+
/* 0x36 */ BUTTON_STATUS_HURRY,
75+
/* 0x37 */ BUTTON_STATUS_PULL_DOWN,
76+
/* 0x38 */ BUTTON_STATUS_PET,
77+
/* 0x39 */ BUTTON_STATUS_UNK_57,
78+
/* 0x3A */ BUTTON_STATUS_SHIELD_ATTACK,
79+
/* 0x3B */ BUTTON_STATUS_LISTEN,
80+
/* 0x3C */ BUTTON_STATUS_DRINK,
81+
/* 0x3D */ BUTTON_STATUS_UNK_61,
82+
/* 0x3E */ BUTTON_STATUS_COVER,
83+
/* 0x3F */ BUTTON_STATUS_PUSH,
84+
/* 0x40 */ BUTTON_STATUS_RESIST,
85+
/* 0x41 */ BUTTON_STATUS_DIVE,
86+
/* 0x42 */ BUTTON_STATUS_PUT_TOGETHER,
87+
/* 0x43 */ BUTTON_STATUS_SKIP,
88+
/* 0x44 */ BUTTON_STATUS_SLAP,
89+
/* 0x45 */ BUTTON_STATUS_SNIFF,
90+
/* 0x46 */ BUTTON_STATUS_BITE,
91+
/* 0x47 */ BUTTON_STATUS_ROLL,
92+
/* 0x48 */ BUTTON_STATUS_FASTEN,
93+
/* 0x49 */ BUTTON_STATUS_GET_DOWN,
94+
/* 0x4A */ BUTTON_STATUS_HAWKEYE_OFF,
95+
/* 0x4B */ BUTTON_STATUS_UNK_75,
96+
/* 0x4C */ BUTTON_STATUS_SWIM,
97+
/* 0x4D */ BUTTON_STATUS_CANT_SKIP,
98+
/* 0x4E */ BUTTON_STATUS_SENSE,
99+
/* 0x4F */ BUTTON_STATUS_UNK_79,
100+
/* 0x50 */ BUTTON_STATUS_UNK_80,
101+
/* 0x51 */ BUTTON_STATUS_LAND,
102+
/* 0x52 */ BUTTON_STATUS_HOOK,
103+
/* 0x53 */ BUTTON_STATUS_CHANGE_LOCKS,
104+
/* 0x54 */ BUTTON_STATUS_EQUIP,
105+
/* 0x55 */ BUTTON_STATUS_PULL,
106+
/* 0x56 */ BUTTON_STATUS_REEL,
107+
/* 0x57 */ BUTTON_STATUS_EXTRACT,
108+
/* 0x58 */ BUTTON_STATUS_SPIN,
109+
/* 0x59 */ BUTTON_STATUS_UNK_89,
110+
/* 0x5A */ BUTTON_STATUS_SPIN_ATTACK,
111+
/* 0x5B */ BUTTON_STATUS_REEL_FAST,
112+
/* 0x5C */ BUTTON_STATUS_RAISE,
113+
/* 0x5D */ BUTTON_STATUS_RELEASE,
114+
/* 0x5E */ BUTTON_STATUS_UNK_94,
115+
/* 0x5F */ BUTTON_STATUS_MAP,
116+
/* 0x60 */ BUTTON_STATUS_ITEMS,
117+
/* 0x61 */ BUTTON_STATUS_INSERT,
118+
/* 0x62 */ BUTTON_STATUS_DRAW,
119+
/* 0x63 */ BUTTON_STATUS_STRIKE,
120+
/* 0x64 */ BUTTON_STATUS_BLANK,
121+
/* 0x65 */ BUTTON_STATUS_UNK_101,
122+
/* 0x66 */ BUTTON_STATUS_POINT_WII_REMOTE,
123+
/* 0x67 */ BUTTON_STATUS_FLIP,
124+
/* 0x68 */ BUTTON_STATUS_CHANGE_VIEW,
125+
/* 0x69 */ BUTTON_STATUS_UNK_105,
126+
/* 0x6A */ BUTTON_STATUS_UNK_106,
127+
/* 0x6B */ BUTTON_STATUS_CHANCE,
128+
/* 0x6C */ BUTTON_STATUS_SCOOP,
129+
/* 0x6D */ BUTTON_STATUS_SURVEY,
130+
/* 0x6E */ BUTTON_STATUS_CANCEL,
131+
/* 0x6F */ BUTTON_STATUS_SEIZE,
132+
/* 0x70 */ BUTTON_STATUS_COLLECTION,
133+
/* 0x71 */ BUTTON_STATUS_AREA_MAP,
134+
/* 0x72 */ BUTTON_STATUS_ACTION,
135+
/* 0x73 */ BUTTON_STATUS_SET_HOOK,
136+
/* 0x74 */ BUTTON_STATUS_TILT,
137+
/* 0x75 */ BUTTON_STATUS_THRUST,
138+
/* 0x76 */ BUTTON_STATUS_ROTATE,
139+
/* 0x77 */ BUTTON_STATUS_HELM_SPLITTER,
140+
/* 0x78 */ BUTTON_STATUS_MOVE,
141+
/* 0x79 */ BUTTON_STATUS_UNK_121,
142+
/* 0x7A */ BUTTON_STATUS_HOLD_ON,
143+
/* 0x7B */ BUTTON_STATUS_UNK_123,
144+
/* 0x7C */ BUTTON_STATUS_HELP,
145+
/* 0x7D */ BUTTON_STATUS_ZOOM_IN,
146+
/* 0x7E */ BUTTON_STATUS_ZOOM_OUT,
147+
/* 0x7F */ BUTTON_STATUS_MOVE_CLOSER_TV,
148+
/* 0x80 */ BUTTON_STATUS_UNK_128,
149+
/* 0x81 */ BUTTON_STATUS_UNK_129,
150+
/* 0x82 */ BUTTON_STATUS_UNK_130,
151+
/* 0x83 */ BUTTON_STATUS_UNK_131,
152+
/* 0x84 */ BUTTON_STATUS_UNK_132,
153+
/* 0x85 */ BUTTON_STATUS_UNK_133,
154+
/* 0x86 */ BUTTON_STATUS_UNK_134,
155+
/* 0x87 */ BUTTON_STATUS_UNK_135,
156+
/* 0x88 */ BUTTON_STATUS_UNK_136,
157+
/* 0x89 */ BUTTON_STATUS_UNK_137,
158+
/* 0x8A */ BUTTON_STATUS_UNK_138,
159+
/* 0x8B */ BUTTON_STATUS_UNK_139,
160+
/* 0x8C */ BUTTON_STATUS_UNK_140,
161+
/* 0x8D */ BUTTON_STATUS_UNK_141,
162+
/* 0x8E */ BUTTON_STATUS_UNK_142,
163+
/* 0x8F */ BUTTON_STATUS_UNK_143,
164+
/* 0x90 */ BUTTON_STATUS_UNK_144,
165+
/* 0x91 */ BUTTON_STATUS_UNK_145,
166+
/* 0x92 */ BUTTON_STATUS_UNK_146,
167+
/* 0x93 */ BUTTON_STATUS_UNK_147,
168+
/* 0x94 */ BUTTON_STATUS_UNK_148,
169+
/* 0x95 */ BUTTON_STATUS_UNK_149,
170+
/* 0x96 */ BUTTON_STATUS_UNK_150,
171+
/* 0x97 */ BUTTON_STATUS_UNK_151,
172+
/* 0x98 */ BUTTON_STATUS_UNK_152,
173+
/* 0x99 */ BUTTON_STATUS_UNK_153,
174+
};
175+
176+
enum dComIfG_ButtonStatusFlag {
177+
/* 0x0 */ BUTTON_STATUS_FLAG_NONE,
178+
/* 0x2 */ BUTTON_STATUS_FLAG_EMPHASIS = 2,
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/* 0x4 */ BUTTON_STATUS_FLAG_CONTINUATION = 4,
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};
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class JKRAramArchive;
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class dSmplMdl_draw_c;
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class dTimer_c;

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